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A Couple of Videos for Noobs.

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YouTube

Checking In: Gov Maharaj - Shimming the World, Dreaming in Assembly
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A Prototype Programming Langauge: Has Interesting Ideas and Concepts

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Let me introduce you to a programming language I've been thinking about.

It'll have the following features.
  • First Class Functions
  • First Class Events
  • Operator Overloading
  • Iterators
  • Generics
  • Lambdas
  • Pattern Matching
  • Piping

Advanced Ideas and Concepts
  • Traits
  • Multi-Yield

Maybe also include
  • ...
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BF in Nemerle (Using Nemerle.PEG)

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BF in Nemerle (Using Nemerle.PEG)

Nemerle.PEG is a Macro that enables you to define Grammar (in the PEG format), and it create a Parser for you.
So I that I'll start out with a simple grammar first, like the grammar for BrainF*ck.

BF in PEG Grammar
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FizzBuzz in Nemerle

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Nemerle Version of FizzBuzz
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Tasks + Events + RX Schedulers = Concurrency Heaven

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Tasks + Events + RX Schedulers = Concurrency Heaven

Demo: Of using a Task, some Events and an IScheduler (provide via the latest version of RX)
Imports System.Threading.TasksImports System.Concurrency.TaskPoolSchedulerImports System.ThreadingImports System.Concurrency


In this case the task is will a clock that you start and stop.
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GrapheNet is now available as a NuGet Package

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After some tweaking I've finally managed to package GrapheNet into a NuGet Package.
So now it even easier to get.
NuGet Gallery GrapheNet


VS2010
Add Library Package Reference -> GrapheNet
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GrapheNet (rewrite)

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I've been tinkering with a redesign of GrapheNet implementation
In do doing so I rewrote the core of GrapheNet in Nemerle
(~370 Lines Of Code, spread over 4 class and 1 module.)
This redesign allows for a more fluent style of coding, when using it.

Since Nemerle is based on .Net, it can interoperate with the other .net languages (like...
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GrapheNet

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Let me introduce you to my latest CodePlex Project

GrapheNet

GrapheNet is a graph Library for .Net

Currently the dll is about 25Kb

Example

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Generic Binary Tree

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Generic Binary Tree

This blog post is a result of me, trying to decipher what was happen with tjoney's code in this post.

I've broken the post in to three distinct sections;-
1. Nodes
2. Tree
3. Proof of Concept Code



1. Node(Of T)

The basic layout of node is this.
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5000+Kudos Reached

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Today I reached 5000 Kudos Points, with my 55th tutorial.
Thanks go out to insertAlias for the suggestion topic of RX.

Tutorials
#55 RX (Reactive Extensions) Part 1
#56 RX (Reactive Extensions) Part 2
#57 Tasks...

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