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entry 3 Aug, 2009 - 05:51 PM
Iv been experimenting with water effects using shaders
going to implement it in game.
still havnt made support for reflections/refraction. but I think this should do for a basic RTS

Click to run: Water Shader Demo
IPB Image

entry 15 May, 2009 - 02:13 AM
Iv been tweeking my shader code to be more robust.

Iv been wanting to fade out normal mapping in the distance so i can speed up performance, and remove shaders from far objects
here are some of the shader results with my new shaders.

IPB Image

entry 12 May, 2009 - 11:40 AM
Current Game Project:

Java Real Time Strategy Engine. A 3D fast paced real time strategy, that plans to combine many old classic mini games, as well as a new complex army vs army system.

Current Tower Defence, and basic campaign mode is supported.

Latest update is I created some pine tree models.
IPB Image




And there you have it, first entry.

bobjob, Bobjob's Real Time Strategy Engine

 
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