• (4 Pages)
  • +
  • 1
  • 2
  • 3
  • Last »
  • You cannot start a new topic
Game Development News And Articles
  Topic Stats Last Post Info
Announcement Announcement  New To Dream.In.Code - FAQ
Announcement Announcement  Dream.In.Code: Finding The Topics You Started or Replied To Quicker
Topics In This Forum
New Replies Pinned   Icon Submitting Game Programming News & Articles
skyhawk133 Icon
  • 0 Replies
  • 5,275 Views
New Replies Icon [link] Creating an inventory system in Unity, using C#
modi123_1 Icon
  • 0 Replies
  • 34 Views
New Replies Icon [link] "The Door Problem" of Game Design
modi123_1 Icon
  • 0 Replies
  • 71 Views
New Replies Icon [link] Hobby engine to game engine
modi123_1 Icon
  • 0 Replies
  • 158 Views
New Replies Icon [link] Winning the Loebner's (chat bot)
modi123_1 Icon
  • 0 Replies
  • 167 Views
New Replies Icon [link] Creating Epic-Scale Games on an Indie Budget
modi123_1 Icon
  • 0 Replies
  • 284 Views
New Replies Icon [link]Commander Keen: Keen Dreams Source Code Released
modi123_1 Icon
  • 0 Replies
  • 195 Views
Moved Topic Moved   [SFML GAME ENGINE]CERBERUX AN ENGINE USES C++/SFML IN SCRIPTS
PsykOo Icon
  • -- Replies
  • -- Views
New Replies Icon [link] Sony releases level editor that's open source and engine-ag
modi123_1 Icon
  • 0 Replies
  • 233 Views
New Replies Icon [Link] Interactive 3D Graphics Udacity Course
macosxnerd101 Icon
  • 0 Replies
  • 4,596 Views
New Replies Icon [Link] Jupiter Lighthouse Studio - a game dev blog
lordofduct Icon
  • 0 Replies
  • 402 Views
New Replies Icon [link] The Visual Guide to Multiplayer Level Design
modi123_1 Icon
  • 0 Replies
  • 265 Views
New Replies Icon [link] 50 Questions an Indie Start Up should ask themselves...
modi123_1 Icon
  • 0 Replies
  • 278 Views
New Replies Icon [link] Case Study: PixelMogul (mobile game roadmap)
modi123_1 Icon
  • 0 Replies
  • 191 Views
New Replies Icon [link] How to Save and Load Your Players' Progress in Unity
modi123_1 Icon
  • 0 Replies
  • 742 Views
New Replies Icon [link] 'Roguelikes': Getting to the heart of the it-genre
modi123_1 Icon
  • 0 Replies
  • 198 Views
New Replies Icon [link] UNET New Unity Multiplayer Technology
modi123_1 Icon
  • 0 Replies
  • 254 Views
New Replies Icon [link] Design a game that stands out
modi123_1 Icon
  • 0 Replies
  • 270 Views
New Replies Icon [link] How to Code Doors and Locks
modi123_1 Icon
  • 0 Replies
  • 467 Views
New Replies Icon Oculus bought out by Facebook - Virtual Reality is almost here
BBeck Icon
  • 3 Replies
  • 227 Views
New Replies Icon [link] Epic radically changes licensing model for Unreal Engine
modi123_1 Icon
  • 1 Replies
  • 234 Views
New Replies Icon [link] Designing an RPG Inventory System That Fits: Preliminary Steps
modi123_1 Icon
  • 0 Replies
  • 210 Views
New Replies Icon [link] Making textureless 3D work, a how-to/making of guide.
modi123_1 Icon
  • 0 Replies
  • 222 Views
New Replies Icon [link] New Open-Source Game Engine Being Released (Godot)
modi123_1 Icon
  • 4 Replies
  • 690 Views
New Replies Icon [link] Cook Your Own 3D Dungeons With Procedural Recipes
modi123_1 Icon
  • 1 Replies
  • 397 Views
New Replies Icon [link] Designing RPG Mini-Games (and Getting Them Right)
modi123_1 Icon
  • 0 Replies
  • 273 Views
New Replies Icon [link] The Secret Developers: Wii U - the inside story
modi123_1 Icon
  • 0 Replies
  • 471 Views
New Replies Icon [link] Procedural Level Generation in Worm Run
modi123_1 Icon
  • 0 Replies
  • 319 Views
New Replies Icon [link] Finite-State Machines: Theory and Implementation (1&2)
modi123_1 Icon
  • 0 Replies
  • 380 Views
New Replies Icon [link] Setting Up Your Indie Gamedev Business: A Primer
modi123_1 Icon
  • 1 Replies
  • 1,822 Views
New Replies Icon [link] A Computer Program Made A Game By Itself. Well, That's Unse
modi123_1 Icon
  • 0 Replies
  • 384 Views
New Replies Icon [link] Working Remotely: Managing an Independent Game Development Team
modi123_1 Icon
  • 0 Replies
  • 537 Views
New Replies Icon [link] GameMaker Studio's Standard is FREE (for the short term)
modi123_1 Icon
  • 0 Replies
  • 359 Views
New Replies Icon [link] Creating a 2D game with Unity
modi123_1 Icon
  • 0 Replies
  • 397 Views
New Replies Icon [link] How to Use BSP Trees to Generate Game Maps
modi123_1 Icon
  • 1 Replies
  • 952 Views
New Replies Icon [LINK] Free Lighting in Unity Webinar
aidenkael Icon
  • 0 Replies
  • 245 Views
New Replies Icon [link] Aqua Kitty Milk Mine Defender: Art Creation Process
modi123_1 Icon
  • 0 Replies
  • 246 Views
New Replies Icon [link] Babylon.GameFX: This Framework Helps You Build HTML5 WebGL
modi123_1 Icon
  • 0 Replies
  • 302 Views
New Replies Icon [link] Cardinal Quest: How I Made $60,000 From My Indie Game
modi123_1 Icon
  • 2 Replies
  • 551 Views
New Replies Icon [link] Going it alone: Adventures in self-publishing
modi123_1 Icon
  • 0 Replies
  • 569 Views
New Replies Icon [link] Unity Wisdom: What I Learned at Unite 2013
modi123_1 Icon
  • 0 Replies
  • 306 Views
New Replies Icon Free Microsoft Game Developer Workshop
BBeck Icon
  • 0 Replies
  • 430 Views
New Replies Icon [link] Quick Tip: Make Retro, Low-Fi Game Sound Effects With Bfxr
modi123_1 Icon
  • 2 Replies
  • 525 Views
New Replies Icon [link] Git and GitHub for Game Developers
modi123_1 Icon
  • 0 Replies
  • 598 Views
New Replies Icon [link] An Introduction to Creating a Tile Map Engine
modi123_1 Icon
  • 3 Replies
  • 843 Views

(Mark this forum as read)
  • (4 Pages)
  • +
  • 1
  • 2
  • 3
  • Last »
  • You cannot start a new topic