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Colony ll Update 1

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(Note: It's my birthday today!!!)

Major Updates:
-New Pre-Made Region Map
-Randomized Forest Biomes
-3 New Groups of Trees (Normal(Green), Old(Dark Green), and Dead(Brown))

Minor Updates:
-Mapping Tweaks

Future Updates:
-Ryuzaki that roam around the Biome and Local maps
-More GUI
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Gods of Higotchi ll: Swords of Chaos Update 5

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(Note: I was sick with food poisoning for the last couple of days, so work on this project was slightly delayed. I'm still a bit sick, but that hasn't stopped me from continuing my work!)

Updates:
-Water Biome name changed from "Water" to "Fresh Water"
-The ability to see how many trees are in a biome (eg. Forests...
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Gods of Higotchi ll: Swords of Chaos Update 4

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Updates:
-The ability to section off biomes (currently does nothing but change the color of the background tile to red)
-Water Flow (If you dig a ditch next to water then it fills up full of water)

Currently Working On:
-More Biome Actions and Sub-Actions
-Biome Information
-New Buildings
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Gods of Higotchi ll: Swords of Chaos Update 3

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Updates:
-New Building (For the Forest & Grassland Biomes): Lumber Camp - Collects wood in the current forest until all of the trees run out [PRE-ALPHA STAGE]

Currently Working On:
-Collection of Wood
-More Biome Actions and Sub-Actions
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Gods of Higotchi ll: Swords of Chaos Update 2

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Updates:
-Fixed a bug that made smaller biome names mix with larger biome names (eg. Forest + Grassland = Forestland)
-Added coding regions to simplify the code (no affect on game what-so-ever)
-New Tiles: Ditch, Ditch w/Stumps, Ditch w/Stumps w/Wood, Ditch w/Wood
-Renamed "Dig" biome action to "Dig Ditch"

Currently Working...
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Gods of Higotchi ll: Swords of Chaos Update 1

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Updates:
-Reworked Map System (with a little help from my co-worker, Cam)
-The ability to Remove forests (Takes 3 Turns) [ALPHA STAGE]
-Future Plans, including:
--Construction (Farmhouses, Towns, etc.)
--Zones (Farmland, Pastures, etc.)
--Stockpiles (Wood, Stone, etc.)
--Dig Pits (Useful for directing and creating rivers)
--Section Off Biomes...

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August 2012

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