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	<title><![CDATA[gabehabe's on-topic ramblings]]></title>
	<link><![CDATA[http://www.dreamincode.net/forums/index.php?app=blog&module=showblog&blogid=191]]></link>
	<description><![CDATA[gabehabe's on-topic ramblings Syndication]]></description>
	<pubDate>Sat, 10 Apr 2010 03:28:47 +0000</pubDate>
	<webMaster>admin@dreamincode.net (Dream.In.Code)</webMaster>
	<generator>IP.Blog</generator>
	<ttl>60</ttl>
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		<title>wxWidgets: Loading symbols from DLLs at runtime</title>
		<link>http://www.dreamincode.net/forums/blog/191/entry-2386-wxwidgets-loading-symbols-from-dlls-at-runtime/</link>
		<category></category>
		<description><![CDATA[[Apologies if the entry is a little unclear, I just threw this together in about 10 minutes, I wanna get it out there... it's fucking hard to find any sort of information when it comes to this at the moment]<br /><br />Quick entry, gonna turn this into a tutorial soon. The code is a bit of a mess, since I was just throwing stuff together while I was...]]></description>
		<pubDate>Fri, 09 Apr 2010 20:02:00 +0000</pubDate>
		<guid>http://www.dreamincode.net/forums/blog/191/entry-2386-wxwidgets-loading-symbols-from-dlls-at-runtime/</guid>
	</item>
	<item>
		<title>FoxPro: Not as popular as it should be.</title>
		<link>http://www.dreamincode.net/forums/blog/191/entry-1748-foxpro-not-as-popular-as-it-should-be/</link>
		<category></category>
		<description><![CDATA[While I'm certainly not <a href='http://msdn.microsoft.com/en-us/vfoxpro/default.aspx' class='bbc_url' title='External link' rel='nofollow external'>FoxPro</a>'s biggest fan, I have to admit that it's a pretty good language. It's so easy to use, and you can produce great solutions in such a short amount of time. It's hard to find <em class='bbc'>proper</em> tutorials, and there's only really <a href='http://www.foxite.com' class='bbc_url' title='External link' rel='nofollow external'>one site</a>...]]></description>
		<pubDate>Thu, 24 Sep 2009 19:44:25 +0000</pubDate>
		<guid>http://www.dreamincode.net/forums/blog/191/entry-1748-foxpro-not-as-popular-as-it-should-be/</guid>
	</item>
	<item>
		<title>Careers: Software Development VS Game Development</title>
		<link>http://www.dreamincode.net/forums/blog/191/entry-1730-careers-software-development-vs-game-development/</link>
		<category></category>
		<description><![CDATA[Been a while.<br /><br />This is such a difficult decision. I think it probably is for a lot of programmers. This is more of a personal entry than most, more just explaining my thought process on the whole path that I can't decide to take. <img src='http://http.cdnlayer.com/dreamincode/forums/public/style_emoticons/default/confused.gif' class='bbc_emoticon' alt=':/' />...</img>]]></description>
		<pubDate>Tue, 15 Sep 2009 18:24:35 +0000</pubDate>
		<guid>http://www.dreamincode.net/forums/blog/191/entry-1730-careers-software-development-vs-game-development/</guid>
	</item>
	<item>
		<title>Side Scroller Engine - 3 days progress</title>
		<link>http://www.dreamincode.net/forums/blog/191/entry-1567-side-scroller-engine-3-days-progress/</link>
		<category></category>
		<description><![CDATA[Okay, so I decided on a quick side project to my MMORPG engine - a 2D side scroller engine. I've spent three days on this, and so far, I have:<br /><br /> - sprite animation<br /> - maps with automated collision detection<br /> - shooting<br /> - AI enemies that follow and attack (though they're a little bit thick)<br /> - scrolling maps, but without *only* moving the...]]></description>
		<pubDate>Sun, 21 Jun 2009 14:42:02 +0000</pubDate>
		<guid>http://www.dreamincode.net/forums/blog/191/entry-1567-side-scroller-engine-3-days-progress/</guid>
	</item>
	<item>
		<title>Circular Primes</title>
		<link>http://www.dreamincode.net/forums/blog/191/entry-1533-circular-primes/</link>
		<category></category>
		<description><![CDATA[<span style='font-size: 36px;'>WARNING : CONTAINS SPOILERS!</span> <img src='http://http.cdnlayer.com/dreamincode/forums/public/style_emoticons/default/smile.gif' class='bbc_emoticon' alt=':)' /><br /><br />Decided to blog about some of the more interesting <a href='http://projecteuler.net' class='bbc_url' title='External link' rel='nofollow external'>project euler</a> tasks here. Could lead to some interesting discussion on algorithms, too. <img src='http://http.cdnlayer.com/dreamincode/forums/public/style_emoticons/default/w00t.gif' class='bbc_emoticon' alt=':w00t:' />...</img></img>]]></description>
		<pubDate>Fri, 12 Jun 2009 15:24:07 +0000</pubDate>
		<guid>http://www.dreamincode.net/forums/blog/191/entry-1533-circular-primes/</guid>
	</item>
	<item>
		<title>Fast Prime Numbers</title>
		<link>http://www.dreamincode.net/forums/blog/191/entry-1532-fast-prime-numbers/</link>
		<category></category>
		<description><![CDATA[Quick entry, posting it for safe keeping. <img src='http://http.cdnlayer.com/dreamincode/forums/public/style_emoticons/default/smile.gif' class='bbc_emoticon' alt=':)' /><br /><br />I've already found this useful in a few of the problems over at <a href='http://projecteuler.net' class='bbc_url' title='External link' rel='nofollow external'>project euler</a> so I figured I'd share it. Quick primes! I actually wrote this a few days ago in response to <a href='http://www.dreamincode.net/forums/showtopic108683.htm' class='bbc_url' title='External link' rel='nofollow external'>NickDMax's thread</a>...</img>]]></description>
		<pubDate>Fri, 12 Jun 2009 15:04:58 +0000</pubDate>
		<guid>http://www.dreamincode.net/forums/blog/191/entry-1532-fast-prime-numbers/</guid>
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	<item>
		<title>All the code behind the engine so far</title>
		<link>http://www.dreamincode.net/forums/blog/191/entry-1528-all-the-code-behind-the-engine-so-far/</link>
		<category></category>
		<description><![CDATA[So, I'm finally uploading the source. It's a little buggy (still) but it should be stable. (Memory and CPU usage seem pretty stable too)<br /><br />I'm intrigued to see if anyone can build it for their OS, or what errors they come across. I've included the Windows DLLs, and all references are relative (I hope) to the project, so *hopefully*...]]></description>
		<pubDate>Thu, 11 Jun 2009 17:52:09 +0000</pubDate>
		<guid>http://www.dreamincode.net/forums/blog/191/entry-1528-all-the-code-behind-the-engine-so-far/</guid>
	</item>
	<item>
		<title>Time for a teaser: The code behind the engine!</title>
		<link>http://www.dreamincode.net/forums/blog/191/entry-1523-time-for-a-teaser-the-code-behind-the-engine/</link>
		<category></category>
		<description><![CDATA[Not gonna give it all away yet, it needs an extreme cleanup. My code is a total mess! <img src='http://http.cdnlayer.com/dreamincode/forums/public/style_emoticons/default/smile.gif' class='bbc_emoticon' alt=':)' />...</img>]]></description>
		<pubDate>Wed, 10 Jun 2009 18:18:49 +0000</pubDate>
		<guid>http://www.dreamincode.net/forums/blog/191/entry-1523-time-for-a-teaser-the-code-behind-the-engine/</guid>
	</item>
	<item>
		<title>Oops!</title>
		<link>http://www.dreamincode.net/forums/blog/191/entry-1522-oops/</link>
		<category></category>
		<description><![CDATA[<img src='http://http.cdnlayer.com/dreamincode/forums/public/style_emoticons/default/smile.gif' class='bbc_emoticon' alt=':)' /><br /><br />So, some of you might've tested out that demo, huh? Notice anything lacking? Well, it's supposed to work online and show other players walking around, which it didn't in that release. It worked before I uploaded, then just stopped all of a sudden. Drove me insane, it did. <img src='http://http.cdnlayer.com/dreamincode/forums/public/style_emoticons/default...</img></img>]]></description>
		<pubDate>Wed, 10 Jun 2009 18:12:11 +0000</pubDate>
		<guid>http://www.dreamincode.net/forums/blog/191/entry-1522-oops/</guid>
	</item>
	<item>
		<title><![CDATA[SourceForge : A real pain in the arse! [Uploading]]]></title>
		<link>http://www.dreamincode.net/forums/blog/191/entry-1511-sourceforge-a-real-pain-in-the-arse-uploading/</link>
		<category></category>
		<description><![CDATA[Well, finally got around to fixing my engine up for a release. It's a little buggy, but it shouldn't crash. Got it all up on sourceforge now: <a href='http://sourceforge.net/projects/simplemmorpg' class='bbc_url' title='External link' rel='nofollow external'>http://sourceforge.n...ts/simplemmorpg</a> and you can download it <a href='https://sourceforge.net/project/showfiles.php?group_id=263569&package_id=325472&release_id=688012' class='bbc_url' title='External link' rel='nofollow external'>here</a>...]]></description>
		<pubDate>Sun, 07 Jun 2009 16:15:49 +0000</pubDate>
		<guid>http://www.dreamincode.net/forums/blog/191/entry-1511-sourceforge-a-real-pain-in-the-arse-uploading/</guid>
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