Geogaddy: Reputation Given

Rep To On Topic
+ SixOfEleven 17-August 13 Custom Content and IntermediateSerializer XNA 4.0
+ BBeck 10-July 13 C# book for XNA programmers
+ modi123_1 01-July 13 Handling text for an RPG
+ lordofduct 11-March 13 recycling objects using a generic resource pool
- tlhIn`toq 30-November 12 Capture the Flag Game
+ BBeck 21-November 12 Rotating one game object around another
+ BBeck 10-November 12 Rotating one game object around another
+ BBeck 10-November 12 Rotating one game object around another
+ LiberLogic969 05-November 12 Rotating one game object around another
+ BBeck 27-September 12 getting an object to follow a bezier curve
+ BBeck 27-September 12 getting an object to follow a bezier curve
+ BBeck 25-September 12 getting an object to follow a bezier curve
+ BBeck 25-September 12 getting an object to follow a bezier curve
+ Kilorn 19-June 12 Should I use XACT?
+ BBeck 19-June 12 The Future of XNA - The Underwritten Truths
+ Kilorn 12-June 12 This is my first "game" is it any good? How can i improve it?
+ Kilorn 11-June 12 This is my first "game" is it any good? How can i improve it?
+ BBeck 11-June 12 How would you create a rolling demo / attract mode?
+ Kilorn 11-June 12 How would you create a rolling demo / attract mode?
+ Kilorn 08-February 12 Alpha Channel
+ ShadowsEdge19 22-January 12 Parallax scrolling and multi-dimensional arrays
+ ShadowsEdge19 22-January 12 Parallax scrolling and multi-dimensional arrays
+ ShadowsEdge19 22-January 12 Parallax scrolling and multi-dimensional arrays
+ ShadowsEdge19 20-January 12 Parallax scrolling and multi-dimensional arrays
+ Fib 02-September 11 loading levels and/or maps
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