QUOTE(shadow18 @ 19 Jul, 2007 - 06:47 PM)

Ok, I want to Make an online multiplayer game (Much like runescape/wow) But I have no idea what MIGHT be the best language to make it in...
This exact question seems to get asked all the time.
It's a bit like going on, say, a construction industry forum and asking, "Hey everybody, I've decided to build a super big tall building, a bit like the Sears Tower / Taipei 101. What's the best way to mix cement?"
Actually it's not exactly like that, but it gives you an idea of the scale of things.
There are a great multitude of languages that can be
utilised in game development; however there are an even greater number of other technologies and concepts that you also need to use and understand to acheive this. (On a basic level, 3D modelling, graphic design, sound engineering... you'll also need a strong grasp of some fairly heavy mathematical concepts for dealing with vector transforms, game physics, etc.)
The real point is: by the time you've learned everything you need to know, the landscape will have changed, and there will be a whole bunch of new development environments / languages that
might be more suited to the task.
If you're serious about it all, you first need to start learning more about
programming before you even think about applying it to making a game. Then you'll discover that "which is the best language" just comes down to a matter of preference.
There's no easy way in. I'd personally recommend Visual C# Express with the XNA Framework: it's free and it gives you everything you need for DirectX and Xbox 360. It comes with a sample game which you can start playing around with, to see just how complicated it is tying all these things together.
Also, have a search around for "introduction to computer programming" type tutorials, and follow them through. This will start to give you an idea about the concepts and methods involved in creating software.
--serializer