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Dear all,
I need some advice on Game Programming. I am obviously new in this area, and I would like to know which programming genre I should pursue to make my idea works, whether visual basic, java, or c++?
Basically, I would like to convert the traditional Table-top Role-Playing Game, such as AD&D to be made playable online, so that players need not go through the hassel to meet up.
In other words, the game itself is not graphic intensive. However, it would require a database storing the game mechanics. At the same time, the program will act as a chat genre where the game master and players can talk with each other. On top of this, a random dice generation program to determine each roll. the result is then computed based on inidvidual players' profile to determine the result of one's action.
In general, it is something like mud, except that it is not preprogrammed, and the game master as the power to elect monsters as opponent from the programmed datadbased.
(Optional) If possible, a simple map showing the area and the positioning of character would be great.
Based on the above requirement, please advise me which programming genre will be best to have the work done?
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