QUOTE(1lacca @ 29 Aug, 2007 - 02:06 AM)

What kind of a game engine are we talking about - there are a couple of possibilities (3D fps, mmorpg, 2D table game, tetris, turn based strategy, Sim City like simulation)?
I would recommend lurking around the forums of open source projects similar to your plan, and looking at their decisions, problems, documentations and so on. Also, there are many tutorials, and game engines on the web (Ogre is a pretty popular and customizable one, but the ID engines (up to - or including?- quake 3 ) are opensourced as well).
Mostly to just get familiar with engine desing, maybe a simple 3d game engine. WSU made engines for their class within a semester so im sure its not a years long process, and each student made their own, it was a cheap one of course, no AA or anything, no sound i believe, but if i can do that then ill move on to the next step. Thanks guys.