Hi There!
The idea sounds interesting! The first thing I would do is to gather a collection of sound files for the various notes you wish to use (i'm not sure on the length of your keyboard).
I'm not sure if sound is implemented in .Net 3 but I'm sure that up to now there are no sound functions for c# apps. There is a way round this though as i used it in a media player I worked on a while ago. You can import the DLL "winmm.dll" and make a call "PlaySound()" to that dll to plya a sound. Full details found here
http://www.publicjoe.f9.co.uk/csharp/csharp17.htmlHope this helps. If you struggle with the DLL import method could you try using direct Sound (part of directX) or perhaps a third party sound playback library for .net. Best of luck!!
This post has been edited by tomtech999: 5 Dec, 2007 - 02:05 AM