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Fantasy Football

 

Fantasy Football, Fantasy football game

liverpoolrock

13 Dec, 2007 - 11:55 AM
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Hi

I have just started using visual web developer and for my final year project I have to make a fantasy football game. As programming is not one of my best strengths i figured with this program you can use drag and drop. However I am already stuck as I am not sure how to enter scores and the update the players in the database. Or how when a user is selecting a team, how to take players from the database and make a team for the user. I would very much appreciate any help.

Thanks

Liverpoolrock

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vill

RE: Fantasy Football

30 Nov, 2008 - 07:48 PM
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QUOTE(liverpoolrock @ 13 Dec, 2007 - 11:55 AM) *

Hi

I have just started using visual web developer and for my final year project I have to make a fantasy football game. As programming is not one of my best strengths i figured with this program you can use drag and drop. However I am already stuck as I am not sure how to enter scores and the update the players in the database. Or how when a user is selecting a team, how to take players from the database and make a team for the user. I would very much appreciate any help.

Thanks

Liverpoolrock


Hi, what program are you using that you can use drag and drop? Because currently i am doing a project on a soccer game. I need to do the AI(Artificial Intelligence) area whereby i can allow the other players to randomly roam around and etc. I hope you can give me some help of it. Thanks!
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MorphiusFaydal

RE: Fantasy Football

1 Dec, 2008 - 01:13 PM
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First; this thread is over a year old, and didn't garner any answers when it was still "new".

Second; a drag-n-drop game development program: RPG Maker and its' ilk are the only ones I know of. None of which would help on your project. liverpoolrock's saying it's "drag and drop" is a reference to the "Visual" portion of "Visual Studio" or, in this case, "Visual Web Developer". One of the hallmarks of Visual Studio is the ability to drag and drop GUI elements into a window frame, freeing up the programmer to focus on programming the underpinnings of the application in question.

You'll need to read some documentation AI design (there's probably a class at your University), and then build the AI system for your game that way.
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