QUOTE
(since im new toall of this)
OK, I suggest you start small. C++ is the most used game programming language, but t can be done in other languages too. The language that I'd advise
against for game programming is Visual Basic, AFAIK it's only really useful for average software and database connectivity.
As for a language choice, I suggest C++ or Java - Java can give you some nice results, but when you get into programming
big games, it can be a bit laggy (just look at RuneScape)
C# has a game framework called XNA, but I don't really know too much about this. Try
this thread right here in the game programming forum for some info.
Like I said before, C++ is the industry standard game programming language. When you get the hang of C++ programming,
then I suggest moving on to graphics - OpenGL being the most widely used (console game development) but you could also learn DirectX, which is more PC gaming (AFAIK)
I hope this answers your question
This post has been edited by gabehabe: 4 Jun, 2008 - 04:23 AM