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Some tips on how to make a 2d game engine

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Some tips on how to make a 2d game engine, some tutorials would be nice....

Rickster0

1 Nov, 2008 - 03:15 AM
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hello to all,

i am starting -trying- to make a 2d Rpg game engine very simpilar to RPG maker XP heres what im trying to look for.

*Layers...4...well threr and 1 for the events layer.
*Script editor
*Playtest function..

so if anybody could help me then i'd be deeply greatful


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Pontus

RE: Some Tips On How To Make A 2d Game Engine

1 Nov, 2008 - 04:17 AM
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Do you want to make a library or a kit like Game Maker? Wich platform do you want to work on and how much experience do you have with wich language? If you answer those questions it's easier to help you.
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Rickster0

RE: Some Tips On How To Make A 2d Game Engine

1 Nov, 2008 - 04:38 AM
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i want to make a kit like game maker 7..yes... and i want to do it in VB i know quite a bit in VB..i can also try C#..i know a little bit of c#

well to be honest i wanted it be almost exactly like Rpg Maker xp...but im not sure if it'll turn out like it...

this is so i can get to grips with making a Game engine....so that i can eventually make my own

but i wouldn't mind making one like Game maker 7...
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Pontus

RE: Some Tips On How To Make A 2d Game Engine

1 Nov, 2008 - 05:17 AM
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It's harder to make a kit then a engine, I think. And I don't think you can get there with 'A bit'. I should start to learn C++, if you really want to start game programming.
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gabehabe

RE: Some Tips On How To Make A 2d Game Engine

1 Nov, 2008 - 06:38 AM
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Surely a kit would be more work, since you'd have to develop your engine and then some software to wrap around it~

It would basically be a matter of developing the engine, then generating code based around your engine, according to what the user wants to do.

In short, you'd be best off learning a language like C++ with some graphics such as OpenGL or SDL. (SDL would be easier, and it's perfectly capable of 2D development)

That said, you could always try out C# with XNA.
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Rickster0

RE: Some Tips On How To Make A 2d Game Engine

1 Nov, 2008 - 12:10 PM
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i dont mind the work as much..i not planning on making it in 2 days..

and plus is there no way of making it in VB ??

also can you post some links to some good tutorials on making a 2d game engine please.
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stayscrisp

RE: Some Tips On How To Make A 2d Game Engine

1 Nov, 2008 - 04:25 PM
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no offense here but as you can see, noone has just sent this

www.2dgamenginetutorial.com

because it doesnt work that way

you have to find the small parts of the picture and build it up, if it was that easy they would make the rpgm code available but its not so they dont becasue they spent so much time developing it, if you want a quick fix then stick to making games in RPGXP or whatever and if you dont then be prepared for a good long few years of learning

nuff sed ?

yes
?
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Rickster0

RE: Some Tips On How To Make A 2d Game Engine

4 Nov, 2008 - 08:19 AM
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ok well thanks for the link anyway =)
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gabehabe

RE: Some Tips On How To Make A 2d Game Engine

4 Nov, 2008 - 09:07 AM
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I think you missed the point, that site doesn't exist. You have to pick up the knowledge yourself, then piece it together. No one is just going to dish out that kind of knowledge for free.
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WolfCoder

RE: Some Tips On How To Make A 2d Game Engine

4 Nov, 2008 - 09:43 AM
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I'm willing to help! E-mail me and I'll give you the 2D sprite and text-drawing engine code for OpenGL/SDL I made. You can play around with the code and add modules for making an RPG, but you will have to make the game RPG yourself. All my code will help you with is turning OpenGL into ws_draw_image and ws_load_pack commands. I'm not going to write the whole thing for you, you're not going to grow if you can't figure out how to turn it into an RPG.

You can write the RPG part of the system without the need of tutorials, it's all just variables and saving to disk anyway.

This post has been edited by WolfCoder: 4 Nov, 2008 - 09:46 AM
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stayscrisp

RE: Some Tips On How To Make A 2d Game Engine

4 Nov, 2008 - 11:26 AM
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Think about a progression of learning

1.make your first text based game

2. you now have knowledge of starting out making programs and the language itself so add graphics

3. make an old school arcade game with this new found knowledge

4 . you now know how to create graphics with collision detection hopefully

5. use this knowledge to start your rpg and search for ways to add to it

etc etc for a long time


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WolfCoder

RE: Some Tips On How To Make A 2d Game Engine

4 Nov, 2008 - 01:52 PM
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Hey fooboo, do you use ect. once or twice?
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Rickster0

RE: Some Tips On How To Make A 2d Game Engine

6 Nov, 2008 - 01:21 AM
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@wolfcoder

my email address is {SNIP}

and thanks for lending a helping hand smile.gif

thanks
smile.gif

** Don't post your email here, you'll get a lot of spam **

This post has been edited by gabehabe: 10 Nov, 2008 - 12:52 PM
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WolfCoder

RE: Some Tips On How To Make A 2d Game Engine

10 Nov, 2008 - 11:38 AM
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You have to mail me first because I just now saw this post. If you can't find my e-mail using this forum, I'm not sure you can figure out how to work with my code either.
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Rickster0

RE: Some Tips On How To Make A 2d Game Engine

11 Nov, 2008 - 05:59 AM
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ok i emailed you....

are you still going to give me

"2D sprite and text-drawing engine code for OpenGL/SDL" that you made ??
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WolfCoder

RE: Some Tips On How To Make A 2d Game Engine

12 Nov, 2008 - 11:41 AM
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I tried but it blocked my address from e-mailing you automatically. Please use a sane e-mail address. I'll still try to give it to you but I wanted to do it as a polite way of showing you that even then, you're going to have to do lots of work.

This post has been edited by WolfCoder: 12 Nov, 2008 - 11:43 AM
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Rickster0

RE: Some Tips On How To Make A 2d Game Engine

13 Nov, 2008 - 02:08 AM
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well thats my school email address and i haven't got anyother way of acessing my other email address...
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WolfCoder

RE: Some Tips On How To Make A 2d Game Engine

13 Nov, 2008 - 08:48 AM
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Make a GMail or something. I'm getting the feeling though that you aren't strong enough to wield my code.

This post has been edited by WolfCoder: 13 Nov, 2008 - 08:49 AM
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gabehabe

RE: Some Tips On How To Make A 2d Game Engine

13 Nov, 2008 - 01:10 PM
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The force is weak in this one. wink2.gif
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WolfCoder

RE: Some Tips On How To Make A 2d Game Engine

13 Nov, 2008 - 10:23 PM
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IPB Image

You know I'm kind of torn between Sayu wielding a claymore or a drill. I need to pick 3 or I'll clutter the keys!

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Like I said, it's a polite way of me telling you to use GameMaker or some other cheap package, writing your own engine can be harsh on newbies.

This post has been edited by WolfCoder: 13 Nov, 2008 - 10:28 PM
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