XNA Framework is a very extensive set of libraries that make game development easier. However, sometimes you need a handy reference (both for beginner and advanced users) on the most common XNA features.
Recently, I compiled an XNA Reference Sheet that is available here:
http://docs.google.c...tbzw_69chd3xkgb
I would be glad to hear your feedback on it. I will constantly update this reference as new features are implemented, question asked or resources appear.
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XNA Reference Sheet A short reference for XNA developers
Replies To: XNA Reference Sheet
#2
Posted 25 April 2009 - 08:12 AM
Look's great. Are there plans to format this similar to the other reference sheets? I mean the PDF files.
#3
Posted 25 April 2009 - 09:32 AM
It will be formated as other cheat sheets pretty soon.I just posted the link here for the members to review it and tell me if there is anything else that needs to be added or changed. Thanks for your feedback!
#5
Posted 15 May 2009 - 08:59 PM
Very nice. This looks like it will help me out a lot once I get time to actually begin C# and XNA
#6
Posted 28 May 2009 - 12:03 PM
#7
Posted 28 May 2009 - 12:30 PM
There's for you guys, the PDF version of the reference sheet.
Attached File(s)
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XNA_Reference_Sheet.pdf (60.15K)
Number of downloads: 517
#8
Posted 10 July 2009 - 07:22 AM
Pretty good, I would suggest to possibly section off a column dedicate to XBOX specific functions, and PC specific functions, and then perhaps one column for functionality that applies to both fields, i.e. draw sprite, exit game, etc. Aside from the organization I would say add a bit more reference material to it as well. All aside very nice resource.
#9
Posted 11 July 2009 - 11:54 AM
@captainhampton Thanks for the feedback! I will surely keep in mind your ideas when working on the next version of this reference sheet.
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