BTW, I have it so that I can drag & drop it in using this code on a button inside of the MC
on(press){
startDrag("_root.lvl1ball2");
}
on(release){
stopDrag();
if (_root.lvl1ball2._droptarget == "/lvl1goal2") {
goal2 = 1
}
}
and on the frame
var goal = 0
var goal2 = 0
if (goal=1){
if (goal2=1){
gotoAndPlay(54);
}
}
...but right when I start the frame, it goes to the next one
if you need any extra info, just ask
This post has been edited by icutenewb: 09 May 2009 - 07:42 PM

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