im trying to make it so when you press a button you you change from one avatar to another and it will appear in the place the avatar is in.
i have the main game loop set up but i cant figure out how to get beyond that.
so far this is what i have:
If KeyDown(2);switch to your next avater ? somehow mesh = LoadMesh ("avatar name.3ds") ScaleEntity mesh,0.1,0.1,0.1 UpdateNormals mesh EntityType mesh, COLLTYPE_geometry EndIf
the only thing that happens when you press key 2 is the avatar appears in a fixed place on my map
i cant go on the forum on the blitz site because you have to buy the program and register it with them to be able to post, im only using the demo.
i think ill switch program languages to something alittle more on the free side or just stick to modeling. im only doing it for fun and to look at my models before i decide to give them away.
thanks in advance for any help.