Game Development Tools/Resources

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151 Replies - 107940 Views - Last Post: 10 August 2014 - 02:29 AM Rate Topic: ***** 4 Votes

#151 modi123_1  Icon User is online

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Re: Game Development Tools/Resources

Posted 07 July 2014 - 02:06 PM

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Hey, Game Developer!

Do you struggle to make your code hang together into a cohesive whole?
Find it harder to make changes as your codebase grows?
Feel like your game is a giant hairball where everything is intertwined with everything else?
Wonder if and how design patterns apply to games?
Hear things like “cache coherency” and “object pools”, but don’t know how to use them to make your game faster?

I’m here to help! I wrote this book to answer those questions. It’s a collection of patterns I found in games to make code cleaner, easier to understand, and faster.

http://gameprogrammingpatterns.com/
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#152 Panda38  Icon User is offline

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Re: Game Development Tools/Resources

Posted 10 August 2014 - 02:29 AM

1) I would like to update tool "Gemtree Peter", it has been moved to new location: http://www.breatharian.eu/Petr/en

2) I am developing texture procedural generator. It is not available yet (later it will be freeware), but there are many sample textures accessible (in res. 512x512) which can be used free: http://www.breathari...TexiGen/gallery
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