I have a problem with Direct X using C#:
I'm writing some kind of 3D-Engine class which I can use in different programs.
The problem is that the 3D models which I load from x-files were not shown correctly.
The models seem to consist of vertical stripes.
This is "just" an error in graphics so can anyone make diagnostics so far without seeing the code?
When I run the program on another PC I can't see any models at all and I think it has something to do with the general Direct X settings or something. I started learning the use of Direct X with a tutorial which worked perfectly on this PC, so its not a general Direct X problem it seems to be that my program is the reason for this strange view.
In the attached screenshot you can see a model of a sword and a rotating x-Wing (from Riemers Tutorial for those who know).
I use Win XP, SP 2 and DX 9.0c on a Lenovo Notebook.
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