Hii,
i want to develop a game(bowling) for IPhone .Can any one tell me how i can start .I am new to Iphone game development but i have experience in java game development.
The tools that i am trying now are torque game engine,Is this suitable for Iphone development or can you tell me any other means of way to do this .
I am also confused about torque script .Is it necessary to learn this scripting language to work with torque game engine ?
thanks you everyone...
Iphone game (bowling )
Page 1 of 13 Replies - 1119 Views - Last Post: 30 November 2009 - 05:17 AM
Replies To: Iphone game (bowling )
#2
Re: Iphone game (bowling )
Posted 20 November 2009 - 02:35 AM
Hi
Torque has SDK' for the Iphone, located here.
The best way to work out how to make this game is to break it down into smaller pieces, that is one of the greatest bits of game programming advice I ever got.
Write down the general flow of the game, then try and think of functions that could achieve them.
Good luck!
Torque has SDK' for the Iphone, located here.
The best way to work out how to make this game is to break it down into smaller pieces, that is one of the greatest bits of game programming advice I ever got.
Write down the general flow of the game, then try and think of functions that could achieve them.
Good luck!
#3
Re: Iphone game (bowling )
Posted 21 November 2009 - 04:57 AM
stayscrisp, on 20 Nov, 2009 - 01:35 AM, said:
Hi
Torque has SDK' for the Iphone, located here.
The best way to work out how to make this game is to break it down into smaller pieces, that is one of the greatest bits of game programming advice I ever got.
Write down the general flow of the game, then try and think of functions that could achieve them.
Good luck!
Torque has SDK' for the Iphone, located here.
The best way to work out how to make this game is to break it down into smaller pieces, that is one of the greatest bits of game programming advice I ever got.
Write down the general flow of the game, then try and think of functions that could achieve them.
Good luck!
Hi,
thx for the suggestion i got your point ...i have created bowling 3d world ,but i am not understanding how write logic for hook(throw the ball ),phisics ,path .what should be the algorithm by which pins fall and how calculate the no of pines fall when ball collied with pins.
please suggest me or same sample code so i can quick start this .
I am very thank full for you time and help.
#4
Re: Iphone game (bowling )
Posted 30 November 2009 - 05:17 AM
dkheartsag, on 21 Nov, 2009 - 03:57 AM, said:
stayscrisp, on 20 Nov, 2009 - 01:35 AM, said:
Hi
Torque has SDK' for the Iphone, located here.
The best way to work out how to make this game is to break it down into smaller pieces, that is one of the greatest bits of game programming advice I ever got.
Write down the general flow of the game, then try and think of functions that could achieve them.
Good luck!
Torque has SDK' for the Iphone, located here.
The best way to work out how to make this game is to break it down into smaller pieces, that is one of the greatest bits of game programming advice I ever got.
Write down the general flow of the game, then try and think of functions that could achieve them.
Good luck!
Hi,
thx for the suggestion i got your point ...i have created bowling 3d world ,but i am not understanding how write logic for hook(throw the ball ),phisics ,path .what should be the algorithm by which pins fall and how calculate the no of pines fall when ball collied with pins.
please suggest me or same sample code so i can quick start this .
I am very thank full for you time and help.
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