Currently for XNA stuff Iíve just got the non-editable version of my Machine Runner game accepted by Desura, although it isnít up yet Ė Iím currently looking at producing a level-editor included version of this.
Iím currently mostly working on a bouncing ball physics based puzzle game, called Particumental, this may also get a phone version as it would be relatively simple to convert.
Iíve also been working, on and off, on a 2D side-on adventure type game called One day of Summer for the past six months or so. After Particumental is finished I plan to devote much more time to this one.
And thatís what Iím up to just now Ė when boring real-work programming doesnít get in the wayÖ
60 Replies - 33047 Views - Last Post: 31 December 2013 - 08:29 AM