Data-Oriented Design

Or Why You Might Be Shooting Yourself in The Foot With OOP

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2 Replies - 1225 Views - Last Post: 19 December 2009 - 07:56 PM

#1 Raynes  Icon User is offline

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Data-Oriented Design

Posted 19 December 2009 - 09:24 AM

Saw it on reddit. This is quite an interesting post.

http://gamesfromwith...oriented-design

This post has been edited by Raynes: 19 December 2009 - 09:28 AM

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#2 Martyr2  Icon User is offline

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Re: Data-Oriented Design

Posted 19 December 2009 - 12:51 PM

Yeah, it was a bit interesting in thought. As he stated however, it is nothing really new. I thought it more of an opinion piece about how we should work our way towards that design. I got what he was saying, but I think much of what he had been talking about could have been done through OOP with perhaps a different focus on the types of classes to design. Maybe some more theoretical OOP class models for manipulating the data of other objects.

Good read, thanks for pointing it out. :)

This post has been edited by Martyr2: 19 December 2009 - 12:51 PM

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#3 Programmist  Icon User is offline

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Re: Data-Oriented Design

Posted 19 December 2009 - 07:56 PM

Good read. I think ideas like fork/join will relieve much of his parallelization pains.
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