Video games have been around for years, but not until recently has technology gotten so advanced as to allow video game programmers to make different types of games. Only a few years ago there was only a small selection of games, which consisted of pong, tetris, etc. Now, there are countless videogames, most of which are violent. Violence is not a bad thing, when done in moderation. I'm not saying to go pull a Hitler and kill millions of people, but when you are stressed, go play some Grand Theft Auto and get your anger out by hijacking vehicles, and rampaging down the streets of some fictitious city with a rocket launcher. When you feel like the world is on your shoulders, and there is nothing left to do but dwell on your own sorrow, just pick up a video game and start shooting, it's as simple as that. I usually find solace in the most inconspicuous of places, one of them including, but not limited to, violent video games. Politicians that demote the idea of violence are usually masochistic old men that sit in their homes and possibly beat their wives. Do you really want to be a wife beater?
Furthermore, violence is the soul of the video game industry, and the video game industry, believe it or not, makes up almost half of the whole entertainment industry. Violence makes up more than seventy percent of the video game industry, therefore if violence were to be banned from videogames all together, the industry would most likely crash, or it would be picked up by the very arms that tore it down, the politicians. Videogames is one of the only industries in the United States that doesn't get a lot of censorship from the government, and the sole reason for this is because the video game industry wasn't until now profitable, and technology is just now getting advanced enough to implement violence into video games. Games like Call of Duty, World of Warcraft, Halo, and Gears of War are all videogames that are considered violent. These games are considered violent just because the characters die, and there is a lot of fighting. In comparison, tough, the real world is just the same as this. How can the government fight to outlaw guns and fighting from video games when they wage wars? How are the game programmers the bad guys when they get most of their ideas from the same place that is trying to tear them down, the government?
As most people know, video games come with a rating on the back ranging from E for Everyone, and M for Mature. The people that make these ratings are a non-government funded organization called the Entertainment Software Rating Board, or ESRB. A few years ago, the government tried to outlaw violent video games, but the ESRB decided that it would be in the best interest of the people to just create a law stating that you can not buy a videogame rated Mature if you were not at least seventeen years old. This was a big win for the video game industry, and for gamers around the world. But that wasn't the end of the war. The government is still trying to get its blackened hands on one of our most commonly used tools for natural stress release. But don't think that the government doesn't know that violence is a good form of stress release, as they are all too well informed about this. The government thinks that if they can put an end to all forms of natural stress release, they can get more money from us by buying drugs like Zoloft or Klonopin, which are anti-depressants, from the doctors. Doctors who pay very, very high taxes.
The main reason that the government has not succeeded in manipulating the video game industry is firstly, because video game programmers are usually smart and well informed, and secondly because videogames are more anticipated than any movie, and yield a much higher profit. The Halo series was so anticipated that people actually stood in line for seventy two hours to buy the game. World of Warcraft, as nerdy as it is, has shattered video game industry records with over eleven million players, all paying fifteen dollars a month! The Call of Duty: Modern Warfare 2 video game is the top selling videogame of the year. Why is this important? Because is was also voted the most violent. I also play Modern Warfare, and have played Halo, which most of us have, and I am a very passive person. Most gamers i see are nerds that would't hurt a fly, and think that fighting and real life violence is for the weak minded, and if you look around you, you will see that this is true.
Now as I reach the closing words of my speech, I have a few questions for you to ponder. Is it right for the government to censor what is said in our very own constitution can not be censored? Is it right for the government to make videogames illegal, when they are only made for the sole purpose of entertainment? Think about this while I inform you that it is not right to sit and stare at a television screen and watch this happen. It is our moral obligation to stand up and tell the government that there is no way we are going to let this happen. Even if you despise videogames, what if it was your idea getting censored? What if you wanted to tell a message to millions of people, and got your project done, only to be turned down by your very own government? The very government that tells you that all ideas are accepted, and nothing is censored. Our growing generation is finally beginning to realize that this is not the truth. With the invention of the internet, and more advanced forms of communication we are finally able to see this countries government for what it really is, corrupt.
It didn't have to be a certain length, because my professor is just cool like that. All it had to do was make a valid point. Which i think i achieved
This post has been edited by optix212: 20 January 2010 - 02:16 PM