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Episode 2 - Rendering a simple 3D model in XNA Rate Topic: -----

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Posted 08 April 2010 - 12:07 PM

  • In this episode I am talking about rendering a simple FBX model in XNA.
  • I am not focusing on modelling something very complicated and then rendering it. It is a simple spehere, that gets rendered in a game project.
  • Extensive math knowledge is not required for this, although being familiar with XYZ axes (to position the object), as well as with points, vectors and matrices is a plus.
  • You can use tools that are absolutely free to follow this tutorial.
  • You can download Blender here:

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