gareth00, on 13 April 2010 - 09:30 PM, said:
QT is a great alternative to GLUT in my opinion. It provides great cross-platform UI design and a wealth of useful libraries. There are some openGL examples that are easy to follow. I have tried both, and I will never use GLUT again.
I swear I was not paid to Nokia to say this!
I swear I was not paid to Nokia to say this!
Qt is neat but might be overkill depending on what you're trying to do. GLUT is meant to simplify the platform-dependent intricacies to make examples easier to understand. It's totally usable for games, but you may have to do a little extra work/hacking (keyboard input is useless until you implement some kind of key-state table, joystick support is useless).
Qt gives you real widgets (among other things), and is much better for creating applications that need more than just a bare OpenGL window.
Also worth noting that Qt is out of the question if you don't want to use C++.

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