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#1 Nickthecoder  Icon User is offline

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Java 3d programming

Posted 05 May 2010 - 05:17 PM

I'm programming a game, and I would like to make it 3D, but with the java 3d api, the client has to download the runtime environment. I know there is a way to code java in 3d without the client to have to download an RE. I know it is difficult but I know java 3d, and I can handle it. Could someone lead me to a tutorial or book on how to code j3d without the client having to download anything =D 0_0

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#2 Dogstopper  Icon User is offline

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Re: Java 3d programming

Posted 05 May 2010 - 05:30 PM

You can use the Java3D API and all the user would have to do is to run the JAR. You, however, would have to package the libraries into the executable jar.

edit: link: https://java3d.dev.java.net/

This post has been edited by Dogstopper: 05 May 2010 - 05:31 PM

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#3 Nickthecoder  Icon User is offline

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Re: Java 3d programming

Posted 05 May 2010 - 05:51 PM

well, I'd like to have it in an applet =D
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#4 Dogstopper  Icon User is offline

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Re: Java 3d programming

Posted 05 May 2010 - 06:31 PM

Then you just need to put the JARs alongside the Main JAR or class file, and that should do it.
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