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#1 Guest_marklee42*


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3D C++ Game Engines / Libraries

Posted 06 July 2010 - 09:38 AM

I'm a Java programmer, and recently I've been experimenting with creating 3D applications and games. The problem is that there aren't many engines to build on, and the few that have the nifty features are in early development. The tutorials for even simple things like importing models are often outdated.

I realized that as a beginner, I could spend a lot more time actually coding if I switched to a more popular language. I was wondering if anyone could provide recommendations for popular C++ game engines. I want an up-to-date engines with an active community, and I don't know where to start my search.

Thanks!

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Replies To: 3D C++ Game Engines / Libraries

#2 SixOfEleven  Icon User is offline

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Re: 3D C++ Game Engines / Libraries

Posted 06 July 2010 - 09:42 AM

Moving this to Game Programming. You will get better answers there.
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#3 JITHU  Icon User is offline

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Re: 3D C++ Game Engines / Libraries

Posted 06 July 2010 - 10:33 AM

There are a lot of 3D engines out there. 3D Engines database

Major ones:
Ogre
Panda3D
CrystalSpace
Irrlicht

Most of them are not real game engines, but 3D graphics engines.
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#4 Fib  Icon User is offline

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Re: 3D C++ Game Engines / Libraries

Posted 07 July 2010 - 06:34 AM

Unity3D
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#5 JesseLord  Icon User is offline

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Re: 3D C++ Game Engines / Libraries

Posted 08 July 2010 - 08:48 PM

It depends on what you want to do. If you want something that you want to own as yours then Torque 3D is yours for the cheapest price. This means you can purchase T3D for 1,000 dollars and anything you make with it is your revenue. No sharing like Unity. And you have access to the source code.
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#6 Theaegd  Icon User is offline

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Re: 3D C++ Game Engines / Libraries

Posted 09 July 2010 - 11:55 AM

Torque 3D is probably the worst engine I have ever come across. I do not recommend it over my dead body. It is slow, buggy, non-featured, and has no track record. Unity is a great engine although expensive for pro, and you can get source by contacting them. UDK (Unreal Engine 3) is amazing. It has the best track record over any engine ever, and is completely 100% free. It has been used for countless GREAT games, a recent one I like is splinter cell conviction. Also it supports a language called unrealscript that is similar to C++, but I think there is a C++ plug in anyway.
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#7 JesseLord  Icon User is offline

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Re: 3D C++ Game Engines / Libraries

Posted 14 July 2010 - 06:28 PM

@Theaegd :/ it appears that you have knowledge of www.torquepowered.com? I am really confused as to why you feel that the UDK ( 2,500 dollars every year + 25% royalty after first 5,000) has a better track record then T3D ( 1,000 dollars for life and you get 100% royalty).
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#8 stayscrisp  Icon User is offline

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Re: 3D C++ Game Engines / Libraries

Posted 15 July 2010 - 04:49 AM

I vote Irrlicht, always served me well and is open source and cross platform :tup:
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#9 lesPaul456  Icon User is offline

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Re: 3D C++ Game Engines / Libraries

Posted 15 July 2010 - 11:47 AM

View PostJesseLord, on 14 July 2010 - 05:28 PM, said:

@Theaegd :/ it appears that you have knowledge of www.torquepowered.com? I am really confused as to why you feel that the UDK ( 2,500 dollars every year + 25% royalty after first 5,000) has a better track record then T3D ( 1,000 dollars for life and you get 100% royalty).


You're looking at the wrong license. An average developer/team will only need to pay $100 once, and then 25% royalty after the first $5,000. Depending on how much revenue you make, and which Torque 3D license you buy, you may end up paying much less than you would for Torque 3D.

EDIT: Also, UDK can be used without buying a commercial license. You only need to buy a license once it comes time to sell the game.

This post has been edited by lesPaul456: 15 July 2010 - 11:49 AM

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#10 Choscura  Icon User is offline

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Re: 3D C++ Game Engines / Libraries

Posted 16 July 2010 - 12:20 AM

25% royalty? on what planet is this even close to acceptable?
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