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#1 IngeniousHax  Icon User is offline

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iPhone development

Posted 16 July 2010 - 02:22 PM

I have seen that OpenGL and Objective-C can be used for the development of iPhone and others apps. So I was wondering which to use? Objective-C or OpenGL?

Also is there a way to build and deploy apps to the app store without paying for the 99/year subscription to Apple?
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Replies To: iPhone development

#2 PsychoCoder  Icon User is offline

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Re: iPhone development

Posted 16 July 2010 - 02:24 PM

Hmmm, you've been here long enough to know where things should be posted, and this doesn't belong in the Lounge. Moved to Mobile Development :)
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#3 dorknexus  Icon User is offline

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Re: iPhone development

Posted 16 July 2010 - 02:24 PM

You have a thousand posts and you are still thick enough to put this in the lounge?
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#4 IngeniousHax  Icon User is offline

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Re: iPhone development

Posted 16 July 2010 - 02:26 PM

Quote

You have a thousand posts and you are still thick enough to put this in the lounge?

my bad, continue the flameage with no answer...

But anyone got an answer to this one?

Note: Guess I was lazy and overlooked the mobile development area.

This post has been edited by IngeniousHax: 16 July 2010 - 02:27 PM

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#5 dorknexus  Icon User is offline

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Re: iPhone development

Posted 16 July 2010 - 02:28 PM

Quote

I have seen that OpenGL and Objective-C can be used for the development of iPhone and others apps. So I was wondering which to use? Objective-C or OpenGL?


Objective-C is a language, OpenGL is a framework and a set of libraries so there is no comparison here.

Quote

Also is there a way to build and deploy apps to the app store without paying for the 99/year subscription to Apple?


no.
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#6 IngeniousHax  Icon User is offline

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Re: iPhone development

Posted 16 July 2010 - 02:53 PM

Harsh... I found DragonfireSDK, which allows you build apps in C/C++, but that is also 99/year and if you wanna deploy your apps to the app store, you have to go through Zumisoft, which I imagine is another bill, or a certain percentage of the sales of the app, and apple takes a certain percentage, so in th end, you probably end up getting around 30% of the price of the app.

Sheisty business these days.
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#7 nooblet  Icon User is offline

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Re: iPhone development

Posted 16 July 2010 - 03:16 PM

Use Objective-C

This post has been edited by nooblet: 16 July 2010 - 03:16 PM

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#8 IngeniousHax  Icon User is offline

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Re: iPhone development

Posted 16 July 2010 - 03:53 PM

-sigh- Guess ill start looking into it.
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#9 dorknexus  Icon User is offline

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Re: iPhone development

Posted 16 July 2010 - 04:38 PM

I know right? Having to learn a language to develop software. A painful process.
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#10 Shane Hudson  Icon User is offline

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Re: iPhone development

Posted 17 July 2010 - 01:17 PM

It might be worth mentioning that if your used to web dev then you can use html5, js and css to achieve the same result usually. Take a look at the jqTouch library.
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#11 CTphpnwb  Icon User is offline

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Re: iPhone development

Posted 21 July 2010 - 01:35 PM

View PostShane Hudson, on 17 July 2010 - 03:17 PM, said:

It might be worth mentioning that if your used to web dev then you can use html5, js and css to achieve the same result usually. Take a look at the jqTouch library.

The difference being that if it's not an app in the App store it's harder to get people to pay for it directly. Not a problem if you're planning on being ad supported, but if you aren't then it's a big issue.
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#12 akozlik  Icon User is offline

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Re: iPhone development

Posted 26 July 2010 - 10:14 AM

If you haven't done iPhone development before and are just starting to learn Objective C and OpenGL, be prepared for A LOT of reading. The best thing you can do is go through Apple's developer docs and read the documentation. Don't just jump into their class documentation, make sure you read all their information in regards to theory and how their frameworks work. If you don't do that you'll regret it.

They have a whole section on Getting Started which is a must read. Don't just read one or two articles. Read all of them. That includes


iOS Overview

Tools for iOS Development

A Short Practical Guide to Blocks

Learning Objective-C: A Primer

Creating an iPhone Application

Model-View-Controller

It's imperative that you fully understand MVC before you start developing iPhone apps.

Needless to say, if you're just learning how to program go hone your chops on another project and then come back to this.
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