AKA Justin Birdsong
I'm currently 27 years old and I've been programming on and off for probably around 8 years. I hadn't began programming on a regular basis until a few years ago when I was introduced to XNA and pretty much immediately fell in love with the XNA framework. I live in the Metro Atlanta area, read suburbs, and have since around 2002 when I moved here to work as an electrician for my father's company. After doing that full time for 8 years, until 2010 for the mathematically impaired, work had become too sporadic and I needed to move on to something else. During the time I was an electrician, I had received a Bachelor's degree in Game Design and began scouring the net for programming job opportunities in C# near the Atlanta area. After several months of having no luck, I decided to attend a local Georgia Game Developer's Association meeting where I met up with a former instructor of mine and a few weeks later, I had a job. It's not a programming position, but it allows me to work for a game company which does offer promotions from time to time, so it's just a matter of time before I find myself sitting at a dark cubicle with soars on my fingers from writing code all day every day, and I can't wait for that day.
Well, that's pretty much it about me, I'm a fairly boring guy who doesn't really have a life outside his job and his wife, no kids. If any of you want to know anything else about me, feel free to ask and let's keep the XNA community growing!
AKA Adam Compton
I'm currently 24 years old and I've been programming on and off for probably around 6 years. I first got introduced into programming when I attended my local college (in Witney, Oxfordshire) after a failed 1st Year of A-Levels, I immediately fell in love with it, especially since it was the only kind of language that I could understand (I was terrible at French and German classes). I then improved my skills with computers in general and studied Computer Science Bsc at Oxford Brookes University. I started to learn XNA during my free time of my first year at university and used it in my final year project to produce my Over The Top card game. During that time I found this great forum to call my e-home.
I have since now graduated and I have recently started working for a company near Newbury, Berkshire called ADP Dealer Services where I am a Junior Analyst Programmer for their core support team. They use KCML which they have done so since the original part of the company I am working in started up in the 80's and were since bought by ADP in the 90's. They provide car dealerships with automated systems that handle all aspects of the car industry, they have offices all over the world and have probably cornered about 80% of the UK dealership market.
Other than that I like to play lots of games on the Xbox 360, read Fantasy novels and watch lots of films and TV shows. Well that's about everything I think, feel free to ask about anything else!
AKA Jamie McMahon
At the time of this posting I'm 42. I'm an IT professional who programs games with XNA as a hobby and is working on a title for Windows and the Xbox 360. I've also been studying web programming to make online games as well.
I've been working with computers since I was 10 when my brother brought one home from school that hooked up to the TV, a TSR-80 color computer. I played a few of the games that he had and absolutely loved the text based adventure game. That sparked my interest in computers and game programming. I learned how to write simple games for that computer and others over the years. The interest in games continued all through my schooling where I studied math and computer science. I kept making games in my spare time in many different languages including Pascal, C, BASIC, Visual Basic and C++. When I discovered C# I fell in love with the language and it is the main language that I work with now. It is just beautiful language and a joy to work with. I started with XNA when 2.0 was released and I instantly fell in love. I've worked on many games over the years and have written many tutorials on game programming with XNA, including tutorials on creating role playing games.
There's probably more than you want to know about me written on my profile. But I figured I should probably post something here. So, I'll keep it short.
I've been programming games since I was 12, but its always been an on and off thing for me. So, I'm not even a fraction as good as that makes me sound. I am, however, a Sr. SQL Server DBA and have been working in IT for many years; I've programmed professionally on occasion but mostly for projects that are not directly related to my job. I've done many different languages over the years including C++, C#, and Assembler.
I have a really broad range of interests, and a pretty good science background, and that tends to pay dividends in 3D game programming.
I started a website VirtuallyProgramming.com a little over a year ago (actually it was XNA3D101.com back when I started it, but with XNA on the demise I'm refactoring it). And I just generally want to get as many people into doing 3D game programming as possible. I tend to put a lot of time, effort, and money into that goal. I suppose the biggest benefit to me is that helping others with game programming keeps me motivated to keep learning myself; that, and just hoping that what I do will somehow in the future be "good karma" that makes the video game industry better is primarily why I do it.
This post has been edited by BBeck: 18 September 2013 - 12:58 PM
Reason for edit:: Added SixOfEleven's bio