
SDL is a cross platform graphics library written in C++. There are also a number of extension libraries available that enable network and audio functionality. SDL is a great way to add graphics to your application whilst hiding the platform specific details, it can even create OpenGL windows for 3D graphics.
SDL has been used in many commercial projects including Second Life, Neverwinter Nights and World of Goo. Many games are ported to Linux using SDL due to its cross-platformness (it's a word!).
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It would be great to see some simple games such as Pong, Arkanoid or Asteroids or some none game related graphics.

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