As those who have attempted to make games are aware, you must learn a programming language of some form or another, then learn the associated SDKs and other tools like DirectX for instance. This seems to cause many to give up at the first hurdle even before beginning to write the game itself. Secondly, serious game projects take an eternity to complete and sometimes this is the reason why some give in.
So, what particular challenges does game programming present for you? Also, what is your planned strategy for overcoming these issues?

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