Only an simple thing like only showing an Canvas3D is enough.
import java.awt.GridLayout;
import java.awt.Panel;
import javax.media.j3d.Canvas3D;
import com.sun.j3d.utils.universe.SimpleUniverse;
public class loader extends Panel
{
public loader()
{
setLayout(new GridLayout());
Canvas3D c = new Canvas3D(SimpleUniverse.getPreferredConfiguration());
SimpleUniverse u = new SimpleUniverse(c);
u.getViewingPlatform().setNominalViewingTransform();
add(c);
}
}
Then I jar it and sign the jar.
I've allready tried to use the JNLP webloader.
But I've read that it's possible to let it work with only:
<applet code="loader" archive="loader.jar" width="200" height="200"></applet>
Some examples on the web (without source):
http://demo.dzzd.net...00/Racer3D.html
http://jmol.sourceforge.net/
http://world1.runescape.com/
These three examples I've found does only implement the applet with the applet tags, an signed applet and some parameters.
I know it is possible, but nowhere on the internet is an source found to do this.
Could someone help me with this problem?
Thanks in Advance,
Sinned

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