So you want to work in the game industry?

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35 Replies - 1769 Views - Last Post: 21 March 2011 - 12:16 PM

#1 DivideByZero  Icon User is offline

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So you want to work in the game industry?

Posted 15 March 2011 - 02:07 PM

Saw this video and thought some would find it funny :)

http://www.youtube.c..._embedded#at=24
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#2 anonymous26  Icon User is offline

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Re: So you want to work in the game industry?

Posted 15 March 2011 - 03:25 PM

I put it up here. :)

It is so true though.
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#3 macosxnerd101  Icon User is online

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Re: So you want to work in the game industry?

Posted 15 March 2011 - 03:27 PM

I'll move this to the Lounge. :)
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#4 raziel_  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 05:58 AM

I have not worked on this industry but my bro is and damn its the same as this video shows. So true so true
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#5 Sergio Tapia  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 06:05 AM

I knew someone was going to post this here. :D I'm glad you did - some programmers think all it takes to make a game is an idea when in reality game programming is easily the hardest application of software engineering in the world.
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#6 raziel_  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 06:38 AM

I would say that ppl think this way. A real programmer will know that the idea is not everything :D
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#7 anonymous26  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 09:13 AM

View PostSergio Tapia, on 16 March 2011 - 01:05 PM, said:

... in reality game programming is easily the hardest application of software engineering in the world.

It certainly is one of the toughest, but even I think that that is a slightly rich statement. Don't forget things like the safety critical systems for things like airliners and the systems used by organizations like NASA to track current space missions, as well as model such missions in advance of actual launch. There are many forms of very complicated software development out there - just that game dev is the most accessible to the wider public. :)
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#8 ragingben  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 09:23 AM

View PostButchDean, on 16 March 2011 - 04:13 PM, said:

View PostSergio Tapia, on 16 March 2011 - 01:05 PM, said:

... in reality game programming is easily the hardest application of software engineering in the world.

It certainly is one of the toughest, but even I think that that is a slightly rich statement. Don't forget things like the safety critical systems for things like airliners and the systems used by organizations like NASA to track current space missions, as well as model such missions in advance of actual launch. There are many forms of very complicated software development out there - just that game dev is the most accessible to the wider public. :)

Agreed - anything that potentially puts lives in danger (i.e autopilot on planes) is imo the hardest application of software engineering. Imagine the pressure programming the safety code of a nuclear reactor!

I work with medical robotics, and even in in that field there is a capacity to hurt people - one movement when a safety screen is up could have someones finger off! I think that while any programming that involves moving parts is not nesecarily the hardest, it is one of the riskiness.
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#9 supersloth  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 09:29 AM

i always wanted to work in the games industry, until i realized i HATED working more than 40 hours a week.
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#10 anonymous26  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 09:41 AM

Well, it's only during crunch. Otherwise quite normal hours. :)
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#11 hookiethe1  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 09:42 AM

Still being at school, I get to hear all the time how everyone wants to get into the game business, and often it's the weaker programmers too.
For me it's one of those "I'd like to try it sometime and if an opportunity ever comes up that suits me I'll take it" kind of deals, but it's not my endgoal and I don't draw any correlation between playing games and developing games.

Although having said that there's been many times when I've been playing a game and I really wanted to get the dev team together and ask "OK, who the fuck decided that this was acceptable?" So in that regard I guess some inclination toward gaming can be beneficial, but far from sufficient.
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#12 anonymous26  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 09:46 AM

If you don't like a game feature blame the production and design team. ;)
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#13 ragingben  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 09:48 AM

Personally I would love to have worked in the games industry 20 years ago when budgets and teams were smaller, when a progrmmer wasn't always just a programmer and sometimes worked in many areas of the game, from level design to graphics and even the music. These days there is a serious lack of originality because everything is on such a big scale I think it would be much less fulfilling on a personal level. Having said that if I could go work for Suda 51 and Grasshopper I would be pretty happy...
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#14 supersloth  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 10:21 AM

that's not really a good way to look at it, small teams and small scale products still exist, probably in higher number than ever before. the big games/teams/projects/budgets just exist now in addition to that.
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#15 anonymous26  Icon User is offline

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Re: So you want to work in the game industry?

Posted 16 March 2011 - 10:28 AM

The problem is that games, particularly the AAA ones, cannot possibly be developed by small teams anymore. The ones developed by small teams consisting of one or more people seem to be most successful on constrained devices like cell phones. Only the XBox 360 seems to offer a window to the indie to market their games.

I joined the industry in 2005 and even in that short time it has changed a great deal, I have seen it change from a more fun-loving environment to something that is more formal and business-like even though you can still go in in sneakers and jeans.

Removing all of the horror stories, though, I am glad to be associated with this industry and am so glad to be spending at least some of my working life in it. :)
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