Private Sub Enemy_Drop_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Enemy_Drop.Tick If EnemyDropInterval = 0 Then Create_Enemies() Else EnemyDropInterval = EnemyDropInterval - 10 End If End Sub Private Sub Random_Enemy() Do Randomize() Counter = Int(Rnd() * 20) + 1 Loop Until Enemies(Counter).Visible = False End Sub Private Function RandLength() Randomize() Length = Int(Rnd() * Screen.PrimaryScreen.Bounds.Width) + 10 Return Length End Function Private Sub Randomize_Location() Enemies(Counter).Location = New Point(RandLength, 0) End Sub Private Sub ValidateEnemy() If Enemies(Counter).Visible = True Then End If End Sub Private Sub Create_Enemies() Random_Enemy() Enemies(Counter) = New PictureBox ValidateEnemy() Enemies(Counter).BackColor = Color.Aqua Randomize_Location() Enemies(Counter).Visible = True EnemyDropInterval = 100 End Sub
any help would be appreciated. THANKS!

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