Problem solved: If your using glew make sure that you make a call to glewInit after setting the pixel format to get all the extensions available on the pc your working on.
This post has been edited by Kain6622: 23 May 2011 - 07:05 AM




Posted 22 May 2011 - 02:47 PM
This post has been edited by Kain6622: 23 May 2011 - 07:05 AM
Posted 22 May 2011 - 03:09 PM
Posted 22 May 2011 - 03:16 PM
Unhandled exception at 0x00000000 in Framewirk.exe: 0xC00000005: Access violation.
hVertexShader = glCreateShader(GL_VERTEX_SHADER);
Posted 22 May 2011 - 04:09 PM
This post has been edited by Kain6622: 22 May 2011 - 04:31 PM
Posted 22 May 2011 - 04:40 PM
Posted 22 May 2011 - 05:06 PM
This post has been edited by Kain6622: 22 May 2011 - 05:10 PM
Posted 23 May 2011 - 12:53 AM
Quote
This post has been edited by stayscrisp: 23 May 2011 - 12:53 AM
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