An interesting crash course if you are looking to make models for your game. The writer makes a pretty decent hop and skip along the process, but you might need to slow it down and do some side investigation if you are new.
My name is Mathias and I am a modeller on the game “Evil Junior” currently under production by Illuminatics Gameware. I will be using Maya as my main tool in this series of tutorials, but the principles I’ll touch upon applies to all 3D packages out there, so as long as you know your way around those, you should be able to get something out of this. In addition, I’ll use the functionality of ZBrush and Photoshop (you may also want to use your sculpting or painting package of choice).