The idea is fairly simple; you make a game which has a text based interface. People often use “the guessing game” as an example of a basic game. Given that the interface is text (as it often is), even something as simple as that is a text based game. I would hope you would make something a bit more complex than that however
The games will be scored on scales of 1-10 based on the following criteria:
- Creativity – The uniqueness of the game. What amount/quality of thought went into the game?.
- Game Play – How fun is it to play? How smooth is the interface? Isn’t that what games are about anyways?
- Quality of code – How well structured the code is. How easy is it to maintain and add on to. How well "good" practice was followed.
Game play and Quality of code will each be worth 40% of your score while Creativity will be 20%. I am allowing a few Third party libraries (listed below) to be used and you can ask me if you would like to use something else. Full source code is required and should be in C or C++(along with any necessary files);
The following libraries are allowed:
- Boost 1.47.0 – all of it, anything in it is fair game
- Ncurses 4.0 and PDcurses 3.4 – I’m allowing both so that almost all platforms can have a curses library
- Lua 5.1.4 or Lua 5.2(beta) – You can use either but it has to be embedded, this is a C/C++ programming challenge so you can’t just use pure Lua; it should be used as an extension.
A runner up will be declared along with the Winner; they will each get an award in DIC’s new award system. An honorable mention will also go to the most creative submission as well; this user will also get an award. If enough people get involved then I can talk to Skyhawk about getting an actual prize for the winner! Most importantly, have fun!!
This post has been edited by ishkabible: 17 September 2011 - 11:10 AM