8 Replies - 1295 Views - Last Post: 03 October 2011 - 12:18 PM

#1 DivideByZero  Icon User is offline

  • D.I.C Addict
  • member icon

Reputation: 235
  • View blog
  • Posts: 549
  • Joined: 02-December 10

No XNA for Windows 8

Posted 14 September 2011 - 01:43 PM

Look what I've just seen on Twitter.

Attached Image

If true, this is terrible news :(
Is This A Good Question/Topic? 1
  • +

Replies To: No XNA for Windows 8

#2 SixOfEleven  Icon User is offline

  • using Caffeine;
  • member icon

Reputation: 929
  • View blog
  • Posts: 6,316
  • Joined: 18-October 08

Re: No XNA for Windows 8

Posted 14 September 2011 - 01:48 PM

It may not be there yet but it will be there at some point. I don't see Microsoft leaving the XNA community out of Windows 8. It may just take a while to get the redistributable to work on Windows 8 and probably isn't a high priority for them. It took a fair chunk of time for them to get XNA 4.0 into Visual Studio 2010. So, be patient.
Was This Post Helpful? 0
  • +
  • -

#3 bonyjoe  Icon User is offline

  • D.I.C Addict
  • member icon

Reputation: 173
  • View blog
  • Posts: 548
  • Joined: 08-September 10

Re: No XNA for Windows 8

Posted 15 September 2011 - 10:51 AM

It might have to do with their new vision for .Net, as they are getting rid of Win32 and making .Net libraries usable with C++, so it may be a case of XNA not being there but a brand new set of libraries that do what XNA did and more.

But who knows, I can't imagine them dropping it completely, it would be a bit silly considering they are still pushing it with things like the recent Indie game promotion and DreamBuildPlay.

Link about future of .net
Was This Post Helpful? 0
  • +
  • -

#4 Frinavale  Icon User is offline

  • D.I.C Addict
  • member icon

Reputation: 203
  • View blog
  • Posts: 776
  • Joined: 03-June 10

Re: No XNA for Windows 8

Posted 20 September 2011 - 02:18 PM

I think I'm going to be sick!
That link is not for the faint-of-heart!
Was This Post Helpful? 0
  • +
  • -

#5 SixOfEleven  Icon User is offline

  • using Caffeine;
  • member icon

Reputation: 929
  • View blog
  • Posts: 6,316
  • Joined: 18-October 08

Re: No XNA for Windows 8

Posted 20 September 2011 - 03:38 PM

I agree. That article just plain scares me as a developer. The possibility of everything I've learned over the years tossed out of Windows is, well, frightening.
Was This Post Helpful? 1
  • +
  • -

#6 Kilorn  Icon User is offline

  • XNArchitect
  • member icon




Reputation: 1325
  • View blog
  • Posts: 3,504
  • Joined: 03-May 10

Re: No XNA for Windows 8

Posted 21 September 2011 - 04:30 AM

I think that if .NET really is discarded for Windows 8, then it will pretty much seal the coffin on that OS ever being as popular as current Windows versions. There are far too many great technologies that have been developed over the years for developers for Microsoft to not include them. I think this is going to be the biggest mistake that Microsoft has ever made. I agree with the above sentiment, though. This is incredibly frightening to think that all of the work we've put in to learn these technologies over the past 2 decades could be for naught.
Was This Post Helpful? 0
  • +
  • -

#7 bonyjoe  Icon User is offline

  • D.I.C Addict
  • member icon

Reputation: 173
  • View blog
  • Posts: 548
  • Joined: 08-September 10

Re: No XNA for Windows 8

Posted 21 September 2011 - 10:30 AM

The new metro apps can be created in .net so they definitely aren't getting rid of it. They are just expanding their horizons because you can create the same metro app in c#, vb.net, html5, javascript and c++
Was This Post Helpful? 0
  • +
  • -

#8 DivideByZero  Icon User is offline

  • D.I.C Addict
  • member icon

Reputation: 235
  • View blog
  • Posts: 549
  • Joined: 02-December 10

Re: No XNA for Windows 8

Posted 02 October 2011 - 01:04 PM

Has anyone heard any news regarding the future of XNA and it not being able to run in Metro mode?
Was This Post Helpful? 0
  • +
  • -

#9 SixOfEleven  Icon User is offline

  • using Caffeine;
  • member icon

Reputation: 929
  • View blog
  • Posts: 6,316
  • Joined: 18-October 08

Re: No XNA for Windows 8

Posted 03 October 2011 - 12:18 PM

From what I've read about Metro XNA will never be able to be run as a Metro app. There are a number of rules involved with a Metro app. Like, a Metro app is an island unto itself and is a self contained application. AKA, your Metro app can't have a DLL you wrote associated with it. Your application is a self contained entity. You have to use "contracts" for cross application communication. There is no GDI for Metro. If you want to access the screen direction you have to use DirectX.

That said, Windows 8 comes in two distinct parts: Desktop and Metro. The word is that applications that currently run on Windows 7 will run on the Desktop portion of Windows 8. The problem with that right now is the difference between Intel/AMD and ARM chips. Windows 8 was designed to run on mobile devices, tablets and phones, as well as personal computers. Below is a link to a great article on Windows 8.

https://www.infoworl...ld_top_stories_
Was This Post Helpful? 1
  • +
  • -

Page 1 of 1