I couldn't find a specific section dedicated to Unity or Game Engines in general, so I assume this was the best section for this. If not, I'm sorry!
I've recently been starting to learn Unity, however, I haven't been able to figure out how to create Game Objects with a script with C# in unity.
What I've tried so far is creating an empty game object, then attaching my script and rigid body physics to that object.
//C# GameObject bulletClone = Instantiate(projectile, transform.position, transform.rotation) as GameObject;
If anyone has any ideas, or any extra information to help me out, I'd appreciate it. Thanks.