Description of the project
The main target of "3567: Project Longshot" is to develope a sophisticated / realistic space combat simulator. Everyone who plays games in this genre, may know that there is almost no game out there, which simulates controls, systems, ... as realistic as possible. This is exactly what "3567: Project" Longshot tries to archive.
Project Longshot was a study from the NASA (see wikipedia) and 3567 is the time in which our game plays.
Current status:
We have devloped some basics for the game engine (all written in C# .NET 4.0 with XNA 4.0). We got some first models (not textured). (Almost) no story / concept written, there will most likely be 6 fractions.
Team
Programming:
- RononDex
- Konstantin
- Alex
Modeling / Texturing:
- Amaranth
- Larkis
We are mainly from Switzerland and Germany, so we speak German and English...
This project is a fun project, which means everyone decides for himself how much he wants to work. The project will most likely be released as Freeware.
We got a website located at http://projectgames.de/longshot/.
If you are interested in it or have some questions, you may post them here or in our forum (see website).
The forum is mainly in german at the moment, it hasnt been translated yet.
This post has been edited by RononDex: 07 October 2011 - 09:20 AM

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