3 Replies - 506 Views - Last Post: 31 October 2011 - 11:39 PM Rate Topic: -----

#1 heyoman1  Icon User is offline

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Guide book on game programming

Posted 29 October 2011 - 09:19 PM

Is there a such book on Game Programming that shows how to efficiently create code, how to organize, use threads properly, etc.? I won't mind of it uses *sighs* Windows and DirectX for examples (even though I am aiming for cross-platform capability). I can see how it works from their examples, and create my own way.
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Replies To: Guide book on game programming

#2 anonymous26  Icon User is offline

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Re: Guide book on game programming

Posted 30 October 2011 - 04:10 AM

Not particularly. You will see a lot of 'game engine design and development' books on Amazon which I am surprised you haven't mentioned.

Are they good? I couldn't tell you because I've never used them and am skeptical of their worth. For example, the overall design of a game engine relies heavily on several factors:

1. The language(s) used.
2. The tools and SDKS or APIs used (sometimes termed 'middleware').
3. The features of the engine.

As I'm sure you are aware game engines differ vastly from title to title, so a book can only guide you through developing one simple game - which is pretty much what they do!

At some point you will be on your own developing your own game engine.
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#3 sparkart  Icon User is offline

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Re: Guide book on game programming

Posted 30 October 2011 - 06:59 AM

This is actually a good read: http://www.amazon.co...y/dp/1568814135
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#4 stackoverflow  Icon User is offline

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Re: Guide book on game programming

Posted 31 October 2011 - 11:39 PM

Some books I enjoy:

Free: The Python Game Book

Semi-free: Kill Game Programming in Java

Not-free: Game Development in Python

This post has been edited by stackoverflow: 31 October 2011 - 11:39 PM

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