XNA Game Programming Challenge 5 - EVIL!

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65 Replies - 12217 Views - Last Post: 01 July 2012 - 09:57 PM

#61 SixOfEleven  Icon User is offline

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Re: XNA Game Programming Challenge 5 - EVIL!

Posted 01 July 2012 - 08:36 AM

I made a little change to the constructor and now everything works great. I'll get back to you and .Aaron sometime today with your score sheets.

This post has been edited by SixOfEleven: 01 July 2012 - 08:36 AM
Reason for edit:: bad tag

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#62 racidon  Icon User is offline

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Re: XNA Game Programming Challenge 5 - EVIL!

Posted 01 July 2012 - 09:11 AM

Just curious what was causing it.

I've got the following:

#region Constructor Region

        public GenericObjectManager()
        {
            //Setup the lists
            drawableObjects = new List<GenericDrawableObject>();
            updateableObjects = new List<GenericLogicObject>();
        }

        #endregion



Was it the keys array that was causing the error?

Or even was it due to the Update method checking input with keyboard states?
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#63 SixOfEleven  Icon User is offline

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Re: XNA Game Programming Challenge 5 - EVIL!

Posted 01 July 2012 - 12:22 PM

It was the pressedKeys array. I just created one in the constructor and it ran fine.

        #region Constructor Region

        public GenericObjectManager()
        {
            //Setup the lists
            drawableObjects = new List<GenericDrawableObject>();
            updateableObjects = new List<GenericLogicObject>();
            pressedKeys = new Keys[100];
        }


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#64 SixOfEleven  Icon User is offline

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Re: XNA Game Programming Challenge 5 - EVIL!

Posted 01 July 2012 - 12:49 PM

Congratulations to .Aaron on winning the XNA Game Programming Challenge Five. You made a nice game in the allowed time.

Stay tuned for challenge six to come soon.
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#65 modi123_1  Icon User is offline

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Re: XNA Game Programming Challenge 5 - EVIL!

Posted 01 July 2012 - 08:15 PM

@.Aaron - so what was the back story to your game? The motivation? The rich tapestry of why you were ah.. shooting things.. and why was it "evil"?
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#66 .Aaron  Icon User is offline

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Re: XNA Game Programming Challenge 5 - EVIL!

Posted 01 July 2012 - 09:56 PM

Well the idea was that this big corporation that had a lot of influence around the world developed this AI, thinking they could keep it from becoming self aware going out of control - he usual delusion. Obviously they were wrong. The AI kind of stays quiet for a while not letting anyone catch on, moves around their networks, the internet, realizes the position it's in power wise. Starts playing around with things and people and starts 'enjoying' it. It decides it's going to to take control over everything, not just the digital world, but the physical one as well. So it breaks free taking control of a guard through the biotech in his suite and body, planning to get to the leaders and implant then with the same tech and take over the company posing as them, and eventually follow up doing the same to anyone else of power in the real world.

This was originally supposed to be a more open 2d shooter, no auto scrolling stuff, with the narrative a bit more apparent, but I ran into problems half way through and had to scrap it and start fresh.
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