Which language to use?

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18 Replies - 911 Views - Last Post: 03 January 2012 - 12:08 PM

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#16 htc(hot-taco-cheese)  Icon User is online

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Re: Which language to use?

Posted 02 January 2012 - 05:12 PM

View Postmacosxnerd101, on 02 January 2012 - 06:59 PM, said:

The Android GUI Builder with Eclipse is better than a lot of the Swing GUI Builders.


Amen to that. Eclipse makes android GUIs a breeze to make compared to swing.

This post has been edited by htc(hot-taco-cheese): 02 January 2012 - 05:14 PM

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#17 RexGrammer  Icon User is offline

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Re: Which language to use?

Posted 02 January 2012 - 05:12 PM

I really can't read all of those posts because some of them are just too long, and I'm tired... So if this has been said sorry. :P

I saw many said to go with C# since you got some experience with C-like syntax...
But also a major plus is that C# is one of the two supported languages for the XNA Framework, which is probably the framework you're going to build games for Xbox360 (in some distant future...:P). Also it is one of the most supported Microsoft languages, so getting a job or getting some advanced education for it is going to be easier than getting the education for Clojure (I've got nothing against Clojure :no:)

This post has been edited by RexGrammer: 02 January 2012 - 05:15 PM

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#18 jon.kiparsky  Icon User is offline

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Re: Which language to use?

Posted 03 January 2012 - 10:56 AM

Quote

Just because you have experience does not mean you are better at the task than I am


Actually, that's exactly what that means.
Just sayin'.
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#19 darek9576  Icon User is offline

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Re: Which language to use?

Posted 03 January 2012 - 12:08 PM

The OP asked: if you were coding it, in what language would you code it. People are going to go with the language they prefer so thats not the right question to ask.

C# has been suggested - i agree.

WPF has been suggested - i would go with Winforms. I know WPF is the future but it is in fact a beast so stick to somthing easier for the moment.
Have fun.
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