Hardware interaction..

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#1 modi123_1  Icon User is offline

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Hardware interaction..

Posted 25 January 2012 - 08:19 PM

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I've decided to forge ahead with my discovery of hardware/robotic interaction and programming.

The general plan is as follows:
- [ ]finish up the boe-bot book/kit
-- [x] explain some of the code to interaction
-- [ ]do something complex!
- [x] pop over and grab a Fez II Panda Ultimate kit
-- [ ] dink with this until I have tested and played with all combinations
- [ ] pick up a lilypad starter kit
- [x] Pick up a Lilly pad snap starter kit
-- [ ] geek out my clothes
- [ ] work on wireless communication and multiple bots
- [ ] rule the world.

I'll try and keep videos updated on bits and pieces of how this is going (z0mg! Did you know you can add videos to youtube?!) with my new Playsport and Gorillapod stand.

If you have any pertinent questions or suggestions as I am going through let me know.. or if you want more up to the moment info on anything I've picked up.



Up next - code to output interaction!


reference for later - DIYUAV!
http://diydrones.com...s-guide-to-uavs
https://code.google....ga/wiki/Mission

interesting links:
How to Get Started with .NET Micro Framework Hardware

robotshop

xbee communication?
http://blog.ianlee.i...e-on-netmf.html

Electric Imp: Dev kits

http://www.makershed.com/default.asp
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https://www.adafruit.com
http://learn.adafruit.com/
---
http://store.iheartengineering.com/

http://www.pololu.com/
http://robots-everywhere.com/site/
http://www.robotmark....com/store.html
---
https://www.youtube....?v=i3ernrkZ91E&
Robot Swarms Get Their Own Drones
---

Tutorials to keep in mind:
http://www.dreaminco...etting-started/
http://www.dreaminco...ii-programming/

----
Microchip: © 2009 Microchip Technology Inc. DS01146B Compiled Tips ‘N Tricks Guide
--
http://www.digikey.com/
---
http://www.hackthing...rdware-product/
http://learn.adafrui...king-the-kinect
---
collection:radioshackhardwaremanuals

This post has been edited by modi123_1: 21 May 2013 - 06:57 AM


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#2 BetaWar  Icon User is online

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Re: Hardware interaction..

Posted 25 January 2012 - 08:23 PM

Sounds pretty sweet. I haven't played with any robotics, but I would definitely be interested in seeing what you come up with for hardware interaction and multi-bot interactions.
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#3 modi123_1  Icon User is offline

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Re: Hardware interaction..

Posted 05 February 2012 - 01:53 PM

I had a request to see how the editor worked and some of the basic bits of code operated together.. here are three, congested, videos of what the editor looks like and the relation of code to actual robot activities..


boe bot ide 101.1
boe bot ide 101.2
boe bot ide 101.3
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#4 modi123_1  Icon User is offline

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Re: Hardware interaction..

Posted 10 February 2012 - 09:24 PM

Ah.. so THAT's how whiskers work. Interesting.

Reach'n out to touch someone!
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#5 modi123_1  Icon User is offline

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Re: Hardware interaction..

Posted 11 February 2012 - 08:24 PM

*twitch* lots of goto....
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#6 modi123_1  Icon User is offline

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Re: Hardware interaction..

Posted 13 February 2012 - 11:17 PM

I just placed my Fez Ultimate Kit order a few minutes ago from GHI Electronics. I am so stoked to see this whole board/shield business with my own two mitts (versus in the Omaha .NET User's Group meeting or on online) that I can't but take a lap around my joint.

This means I have a deadline to move off the parallax boe-bot and into something similar but different.

Each step a bit closer to that autonomous swarm/robot goal I set this year!
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#7 modi123_1  Icon User is offline

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Re: Hardware interaction..

Posted 17 February 2012 - 09:22 PM

A bit of information on whiskers and how that all works..


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#8 modi123_1  Icon User is offline

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Re: Hardware interaction..

Posted 22 February 2012 - 07:57 PM

Lookie what I got!

Attached Image

Attached Image

Attached Image

When my robot army succeeds, and I accidentally discover time travel, I will be persuaded to change my course only in the next five minutes... so if you are traveling from the future about now would be a good time to stop me.
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#9 modi123_1  Icon User is offline

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Re: Hardware interaction..

Posted 22 February 2012 - 08:04 PM

Well that was disappointing... I was looking forward to time travel.
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#10 no2pencil  Icon User is offline

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Re: Hardware interaction..

Posted 22 February 2012 - 08:05 PM

View Postmodi123_1, on 22 February 2012 - 10:04 PM, said:

Well that was disappointing... I was looking forward to time travel.

There's your problem. You were looking in the wrong direction.
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#11 modi123_1  Icon User is offline

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Re: Hardware interaction..

Posted 22 February 2012 - 10:25 PM

There is something supremely satisfying when you can bend the will of an onboard LED to your command! Blink I say - BLINK - and thus I let there be light!
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#12 no2pencil  Icon User is offline

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Re: Hardware interaction..

Posted 22 February 2012 - 10:28 PM

Even more rewarding is when you build the board. I'm not trying to be an elitist, because I didn't build it. Just saying I understand your feeling ;)
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#13 modi123_1  Icon User is offline

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Re: Hardware interaction..

Posted 23 February 2012 - 07:54 AM

Sure sure.. I hear that argument, but I find by passing some of the lower functionality of a build to get to the bigger bits where laser beams shoot out of it's arse my happy spot.

This is definitely a big ol' prototyping kit I snagged versus say the boebot that had a bread board to make those circuits. I figure as I go I'll need to worry about the EE bits then but now it's all mashing and awesome.
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#14 CreaturGames  Icon User is offline

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Re: Hardware interaction..

Posted 28 February 2012 - 08:49 AM

I remember when I used to use the Boe Bot. Now days, I use either MINDSTORMS or some other robotics hardware out there.

The only problem with using some robot kits is the fact that they are so limited. When I used MINDSTORMS, I wanted to make a few things that I thought were possible, but due to the way the hardware works in the Brick, I couldn't do it.
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#15 modi123_1  Icon User is offline

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Re: Hardware interaction..

Posted 28 February 2012 - 09:45 AM

Mindstorm never really impressed me. Maybe too much of a kid appeal... who knows.

Quote

some other robotics hardware

Care to elaborate?


Quote

When I used MINDSTORMS, I wanted to make a few things that I thought were possible, but due to the way the hardware works in the Brick,

Like what?
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