Has any of you good people had a similar problem? I could understand it if it didn't work at all, which could indicate there was something wrong with the file-references to the music inside the jar-file...but it DOES work, just not consistently outside the IDE. I've seen similar posts around the web, but none have any definitive answers to them. I'm using vorbisspi 1.0.3, jorbis 0.0.15, tritonus_share and jogg 0.0.7 as referenced libraries for playing the ogg-files, if that helps.
NOTE: This is my first attempt at Game-programming, and I know it's not very pretty and that I am a sort of newbie
Start.class
public static void main(String[] args) throws InterruptedException{
ExecutorService threadExecutor = Executors.newCachedThreadPool();
Game game = new Game(musicStreamer);
game.init(); // loads stuff
threadExecutor.execute( musicStreamer ); // start task1
threadExecutor.execute( game ); // start task2
threadExecutor.shutdown();
}
OggStreamer.class
public class OggStreamer implements Runnable{
private URL url;
private AudioInputStream stream;
private AudioInputStream decodedStream;
private AudioFormat format;
private AudioFormat decodedFormat;
private boolean stop, running;
String filename = "";
SourceDataLine line = null;
public OggStreamer() {
this.stop = true;
this.running = true;
this.url = null;
}
public void run() {
while(running){
while (!this.stop) {
System.out.println("Playing Loop");
try {
// Get AudioInputStream from given file.
this.stream = AudioSystem.getAudioInputStream(this.url);
this.decodedStream = null;
if (this.stream != null) {
this.format = this.stream.getFormat();
this.decodedFormat = new AudioFormat(
AudioFormat.Encoding.PCM_SIGNED,
this.format.getSampleRate(), 16,
this.format.getChannels(),
this.format.getChannels() * 2,
this.format.getSampleRate(), false);
// Get AudioInputStream that will be decoded by underlying
// VorbisSPI
this.decodedStream = AudioSystem.getAudioInputStream(
this.decodedFormat, this.stream);
}else{
JOptionPane.showMessageDialog(null, "Stream = null!");
}
} catch (Exception e) {
// Do nothing
System.out.println("Could not get or decode audiostream");
}
line = null;
try {
line = this.getSourceDataLine(this.decodedFormat);
FloatControl volume = (FloatControl)line.getControl(FloatControl.Type.MASTER_GAIN);
volume.setValue(1);
} catch (LineUnavailableException lue) {
// Do nothing
JOptionPane.showMessageDialog(null, "Line is unavailable!");
}
if (line != null) {
try {
byte[] data = new byte[4096];
// Start
line.start();
int nBytesRead = 0;
while (nBytesRead != -1) {
nBytesRead = this.decodedStream.read(data, 0,
data.length);
if (nBytesRead != -1) {
line.write(data, 0, nBytesRead);
}
if (this.stop) {
break;
}
}
// Stop
line.drain();
line.stop();
line.close();
} catch (IOException io) {
// Do nothing
JOptionPane.showMessageDialog(null, "Line cannot start!");
}
}
}
}
}
private SourceDataLine getSourceDataLine(AudioFormat audioFormat)
throws LineUnavailableException {
SourceDataLine res = null;
DataLine.Info info = new DataLine.Info(SourceDataLine.class,
audioFormat);
res = (SourceDataLine) AudioSystem.getLine(info);
res.open(audioFormat);
return res;
}
public void startLoop(String filenameString) {
this.filename = filenameString;
System.out.println("Starting loop with: "+filenameString);
this.url = this.getClass().getResource(filenameString);
this.stop = false;
}
public void stopLoop() {
System.out.println("Stopping loop");
try {
if(this.decodedStream!=null)this.decodedStream.close();
if(this.stream!=null)this.stream.close();
} catch (IOException e) {
}
this.stop = true;
this.url = null;
}
public boolean isStop() {
return stop;
}
public void setStop(boolean stop) {
this.stop = stop;
}
public URL getUrl() {
return url;
}
public void setUrl(String string) {
this.filename = string;
this.url = this.getClass().getResource(string);
}
public String getFilename() {
return filename;
}
}
Game.class uses the OggStreamer-class as such:
if(musicStreamer!=null && !musicStreamer.getFilename().equals("/snm/sound/oggs/Prelude.ogg")){
if(!musicStreamer.isStop())musicStreamer.stopLoop();
musicStreamer.startLoop("/snm/sound/oggs/Prelude.ogg");
}

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