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#1 NecroWinter  Icon User is offline

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Looking for a library/API to use usb game controllers

Posted 09 May 2012 - 09:56 PM

I cant seem to find what im looking for here....

im using visual studio 2010. Ive searched around for this on google, but ive only found info about xinput (in c#) that allows the xbox 360 controller to be used, but i want any controller that the OS recognizes to be usable. Does anyone know of API that can accomplish this?
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Replies To: Looking for a library/API to use usb game controllers

#2 Salem_c  Icon User is offline

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Re: Looking for a library/API to use usb game controllers

Posted 09 May 2012 - 10:17 PM

Does this help?
xbox 360 controller usb driver download
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#3 NecroWinter  Icon User is offline

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Re: Looking for a library/API to use usb game controllers

Posted 09 May 2012 - 11:14 PM

No...

View Postnw, on 09 May 2012 - 10:17 PM, said:

but i want any controller that the OS recognizes to be usable

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#4 Toadill  Icon User is offline

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Re: Looking for a library/API to use usb game controllers

Posted 10 May 2012 - 02:00 AM

Are you saying you tried the XBox 360 code and it did not work?

XBox360 controller C++

You will need the direct X sdk for this

This really is your best choice otherwise you will have to learn how to deal with usb ports.

This post has been edited by Toadill: 10 May 2012 - 02:05 AM

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#5 NecroWinter  Icon User is offline

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Re: Looking for a library/API to use usb game controllers

Posted 10 May 2012 - 03:16 AM

no, Im saying I dont want to be limited to the xbox 360 controller. I want any controller that the os recognizes to be usable with my program.

So, im basically looking for someone to tell me what library, .h, or API I should use to accomplish this.

This post has been edited by NecroWinter: 10 May 2012 - 03:18 AM

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