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#1 byrandomby1  Icon User is offline

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How are sprites/spritesheets made

Posted 27 May 2012 - 06:25 AM

How do designers create sprites and sprite sheets?

What program do they use?

Do they design and draw frame by frame?
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Replies To: How are sprites/spritesheets made

#2 snoopy11  Icon User is online

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Re: How are sprites/spritesheets made

Posted 27 May 2012 - 02:44 PM

Yes you generally draw frame by frame...

You use a lot of Graph Paper first though.. in designing

You dont generally just draw randomly without a plan :)


Snoopy.
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#3 Serapth  Icon User is offline

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Re: How are sprites/spritesheets made

Posted 28 May 2012 - 09:39 AM

You can use tools to make the task easier, like in this tutorial.

Daz is a horrific program, but makes making spritesheets almost trivial when combined with a layout app.
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#4 TheGDeveloper  Icon User is offline

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Re: How are sprites/spritesheets made

Posted 31 May 2012 - 01:45 PM

search google for "pixel art". MS paint is one of the greatest tools for this job
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#5 Kilorn  Icon User is offline

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Re: How are sprites/spritesheets made

Posted 31 May 2012 - 01:48 PM

Yea, MS Paint is awesome at creating pixel art, including sprites because it doesn't have any blending that you'll find with higher end programs like Photoshop. I've created quite a few sprites, including full walk animations for a few characters in MS Paint and I'll never use anything else for pixel art as it suits every need that I've had thus far.
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#6 beigepaladin  Icon User is offline

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Re: How are sprites/spritesheets made

Posted 07 June 2012 - 11:12 AM

well, making sprites is as simple as using any graphics software (paint is an easy one) to make the images of what you plan to use in your game. be sure to plan out what they want to look like before you do so, however, and try to keep a concise and co-ordinated apperence.

here's a pretty good tutorial on pixel art: http://petesqbsite.c...umo/default.htm

A sprite sheet is simply those sprites you have made on a single image file so you don't need to have as many seperate files, or to use several files at once during the program.

hope that helps :)
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#7 Tom_Leonardsson  Icon User is offline

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Re: How are sprites/spritesheets made

Posted 13 June 2012 - 11:11 AM

Watch notches live streams. You'll learn alot.
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#8 sparkart  Icon User is offline

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Re: How are sprites/spritesheets made

Posted 15 June 2012 - 05:17 PM

Texture Packer is a decent program that helps you pack images into an atlas: http://www.codeandwe...m/texturepacker

It also works pretty well with http://cocos2d-x.org
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#9 stayscrisp  Icon User is online

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Re: How are sprites/spritesheets made

Posted 16 June 2012 - 01:31 PM

I'll tell you what is an amazing sprite sheet creator now, flash CS6. It has built in sprite sheet export tools and onion skinning so creating smooth animation is a breeze. It really is awesome. But expensive :(
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#10 Game_Creator  Icon User is offline

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Re: How are sprites/spritesheets made

Posted 22 June 2012 - 05:27 PM

Go with Paint.net. It is free and has many more functions than ms.paint.
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