package package1;
import java.applet.Applet;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.Timer;
public class Main extends Applet implements Runnable, ActionListener {
private static final long serialVersionUID = 1L;
//Variables
int x = 15;
int y = 15;
int x1 = 760;
int y1 = 560;
int x2 = 15;
int y2 = 560;
int playerwhoisit = 1;
int directionToUpdate, directionToUpdate2, directionToUpdate3;
int upgradenumber;
int rand1 = (int) (Math.random()*800);
int rand2 = (int) (Math.random()*600);
int p1speed = 3, p2speed = 3, p3speed = 3;
String whosit;
String notification = "";
public void init() {
addKeyListener(hello);
setFocusable(true);
repainting.start();
}
Timer repainting = new Timer(10, new ActionListener() {
public void actionPerformed(ActionEvent evx) {
switch(directionToUpdate) {
case 0:
break;
case 1:
y -= p1speed;
break;
case 2:
y += p1speed;
break;
case 3:
x -= p1speed;
break;
case 4:
x += p1speed;
break;
case 10:
break;
}
switch(directionToUpdate2) {
case 10:
break;
case 11:
y1 -= p2speed;
break;
case 12:
y1 += p2speed;
break;
case 13:
x1 -= p2speed;
break;
case 14:
x1 += p2speed;
break;
}
switch(directionToUpdate3) {
case 20:
break;
case 21:
y2 -= p3speed;
break;
case 22:
y2 += p3speed;
break;
case 23:
x2 -= p3speed;
break;
case 24:
x2 += p3speed;
break;
}
repaint();
if(upgradenumber < 1200)upgradenumber++;
}
});
public void paint(Graphics g) {
Rectangle player = new Rectangle(x, y, 15, 15);
Rectangle player2 = new Rectangle(x1, y1, 15, 15);
Rectangle player3 = new Rectangle(x2, y2, 15, 15);
Rectangle obstacle1 = new Rectangle(260, 360, 100, 10);
Rectangle obstacle2 = new Rectangle(320, 360, 10, 70);
Rectangle obstacle3 = new Rectangle(470, 112, 100, 100);
Rectangle obstacle4 = new Rectangle(350, 290, 10, 70);
Rectangle obstacle5 = new Rectangle(147, 114, 10, 60);
Rectangle obstacle6 = new Rectangle(57, 204, 60, 10);
Rectangle obstacle7 = new Rectangle(187, 204, 60, 10);
Rectangle upgrade = new Rectangle(rand1, rand2, 10, 10);
Rectangle top = new Rectangle(0, 0, 800, 1);
Rectangle bottom = new Rectangle(0, 599, 800, 1);
Rectangle right = new Rectangle(799, 1, 1, 600);
Rectangle left = new Rectangle(0, 0, 1, 600);
g.setColor(Color.red);
g.drawRect(x, y, 15, 15); //Player 1
g.setColor(Color.blue);
g.drawRect(x1,y1, 15, 15); //Player 2
g.setColor(Color.green);
g.drawRect(x2, y2, 15, 15);
g.setColor(Color.black);
if (playerwhoisit == 1) {
g.fillOval(x + 3, y + 3, 9, 9);
}
if (playerwhoisit == 2) {
g.fillOval(x1 + 3, y1 + 3, 9, 9);
}
if (playerwhoisit == 3) {
g.fillOval(x2 + 3, y2 + 3, 9, 9);
}
g.fillRect(260, 360, 100, 10);
g.fillRect(320, 360, 10, 70);
g.fillRect(470, 112, 100, 100);
g.fillRect(350, 290, 10, 70);
g.fillRect(147, 114, 10, 60); //_|_ on left
g.fillRect(57, 204, 60, 10);
g.fillRect(187, 204, 60, 10);
g.drawString("Who's it: " + whosit + " playerwhoisit: " + playerwhoisit + " upgradenumber: " + upgradenumber + "p1 X: " + x + "p1 Y: " + y, 370 - 50, 15);
if (playerwhoisit == 1)whosit = "Player 1";
if (playerwhoisit == 2)whosit = "Player 2";
if (playerwhoisit == 3)whosit = "Player 3";
g.drawString(notification, 360, 27);
if(player.intersects(player2) && playerwhoisit == 1) {
playerwhoisit = 2;
x = 15;
y = 15;
x1 = 760;
y1 = 560;
}
if(player.intersects(player3) && playerwhoisit == 1) {
playerwhoisit = 3;
x = 15;
y = 15;
x2= 15;
y2 = 560;
}
if(player2.intersects(player3) && playerwhoisit == 2) {
playerwhoisit = 3;
x1 =760;
y1 = 560;
x2= 15;
y2 = 560;
}
if(player2.intersects(player) && playerwhoisit == 2) {
playerwhoisit = 1;
x = 15;
y = 15;
x2= 15;
y2 = 560;
}
if(player3.intersects(player) && playerwhoisit == 3) {
playerwhoisit = 1;
x = 15;
y = 15;
x2= 15;
y2 = 560;
}
if(player3.intersects(player2) && playerwhoisit == 3) {
playerwhoisit = 2;
x1 = 760;
y1 = 560;
x2= 15;
y2 = 560;
}
if(player.intersects(obstacle1) || player.intersects(obstacle2) || player.intersects(obstacle3) || player.intersects(obstacle4) || player.intersects(obstacle5) || player.intersects(obstacle6) || player.intersects(obstacle7) || player.intersects(top) || player.intersects(bottom) || player.intersects(right) || player.intersects(left)) {
x = 15;
y = 15;
notification = "Player 1 got zapped!";
p1speed = 3;
}
if(player2.intersects(obstacle1) || player2.intersects(obstacle2) || player2.intersects(obstacle3) || player2.intersects(obstacle4) || player2.intersects(obstacle5) || player2.intersects(obstacle6) || player2.intersects(obstacle7) || player2.intersects(top) || player2.intersects(bottom) || player2.intersects(right) || player2.intersects(left)) {
x1 = 760;
y1 = 560;
notification = "Player 2 got zapped!";
p2speed = 3;
}
if(player3.intersects(obstacle1) || player3.intersects(obstacle2) || player3.intersects(obstacle3) || player3.intersects(obstacle4) || player3.intersects(obstacle5) || player3.intersects(obstacle6) || player3.intersects(obstacle7) || player3.intersects(top) || player3.intersects(bottom) || player3.intersects(right) || player3.intersects(left)) {
x2 = 15;
y2 = 560;
notification = "Player 3 got zapped!";
p2speed = 3;
}
if(player.intersects(upgrade)) {
p1speed++;
upgradenumber = 0;
rand1 = (int) (Math.random()*800);
rand2 = (int) (Math.random()*600);
notification = "Player 1 got a speed upgrade!";
}
if(player2.intersects(upgrade)) {
p2speed++;
upgradenumber = 0;
rand1 = (int) (Math.random()*800);
rand2 = (int) (Math.random()*600);
notification = "Player 2 got a speed upgrade!";
}
if(player3.intersects(upgrade)) {
p3speed++;
upgradenumber = 0;
rand1 = (int) (Math.random()*800);
rand2 = (int) (Math.random()*600);
notification = "Player 3 got a speed upgrade!";
}
if(upgradenumber == 1200) {
g.fillRect(rand1, rand2, 10, 10);
}
}
public KeyListener hello = new KeyListener() {
public void keyPressed(KeyEvent e) {
int key = e.getKeyCode();
if(key == KeyEvent.VK_UP)directionToUpdate = 1;
if(key == KeyEvent.VK_DOWN)directionToUpdate = 2;
if(key == KeyEvent.VK_LEFT)directionToUpdate = 3;
if(key == KeyEvent.VK_RIGHT)directionToUpdate = 4;
if(key == KeyEvent.VK_W)directionToUpdate2 = 11;
if(key == KeyEvent.VK_S)directionToUpdate2 = 12;
if(key == KeyEvent.VK_A)directionToUpdate2 = 13;
if(key == KeyEvent.VK_D)directionToUpdate2 = 14;
if(key == KeyEvent.VK_U)directionToUpdate3 = 21;
if(key == KeyEvent.VK_J)directionToUpdate3 = 22;
if(key == KeyEvent.VK_H)directionToUpdate3 = 23;
if(key == KeyEvent.VK_K)directionToUpdate3 = 24;
}
public void keyTyped(KeyEvent e) {
int key = e.getKeyCode();
}public void keyReleased(KeyEvent e) {
int key = e.getKeyCode();
if(key == KeyEvent.VK_UP)directionToUpdate = 0;
if(key == KeyEvent.VK_DOWN)directionToUpdate = 0;
if(key == KeyEvent.VK_LEFT)directionToUpdate = 0;
if(key == KeyEvent.VK_RIGHT)directionToUpdate = 0;
if(key == KeyEvent.VK_W)directionToUpdate2 = 10;
if(key == KeyEvent.VK_S)directionToUpdate2 = 10;
if(key == KeyEvent.VK_A)directionToUpdate2 = 10;
if(key == KeyEvent.VK_D)directionToUpdate2 = 10;
if(key == KeyEvent.VK_U)directionToUpdate3 = 20;
if(key == KeyEvent.VK_H)directionToUpdate3 = 20;
if(key == KeyEvent.VK_J)directionToUpdate3 = 20;
if(key == KeyEvent.VK_K)directionToUpdate3 = 20;
}
};
@Override
public void run() {}
public void stop(){}
public void start(){}
public void destroy(){}
@Override
public void actionPerformed(ActionEvent arg0) {
}
}
This post has been edited by hunterb100: 12 July 2012 - 11:57 PM

New Topic/Question
Reply




MultiQuote





|