Hello everyone, I'm studying Java at home for about a month, I reached the GUI part, where book teachs me how to draw rectangles, arcs, ovals and smth like that. I'm wondering, is that stuff really important? For game development, applications for smartphones, Iphones and smth like that? (Because ability to create games and apps is the main reason why I'm studying this language).
Java game development
Page 1 of 19 Replies - 243 Views - Last Post: 16 July 2012 - 09:41 AM
Replies To: Java game development
#2
Re: Java game development
Posted 16 July 2012 - 06:43 AM
Pretty much so i'd say you need to be able to understand GUI to understand games and stuff cause
of Display stuff
I'd say rectangles and stuff would more or less fit into Graphics and as you very well know Graphics are necessary for games.
DisplayMode and other stuff would eventually be helpful for apps and stuff.
Fell free to ask me more questions
of Display stuff
I'd say rectangles and stuff would more or less fit into Graphics and as you very well know Graphics are necessary for games.
DisplayMode and other stuff would eventually be helpful for apps and stuff.
Fell free to ask me more questions
#3
Re: Java game development
Posted 16 July 2012 - 06:47 AM
KrypticCypher, on 16 July 2012 - 06:43 AM, said:
Pretty much so i'd say you need to be able to understand GUI to understand games and stuff cause
of Display stuff
I'd say rectangles and stuff would more or less fit into Graphics and as you very well know Graphics are necessary for games.
DisplayMode and other stuff would eventually be helpful for apps and stuff.
Fell free to ask me more questions
of Display stuff
I'd say rectangles and stuff would more or less fit into Graphics and as you very well know Graphics are necessary for games.
DisplayMode and other stuff would eventually be helpful for apps and stuff.
Fell free to ask me more questions
Okey, I will
I guess that you are quite deep in game developing, so I want to ask you, maybe you can introduce all proccess of creating games in Java? I'm talking not about those games with command lines, but 2D or even 3D games, because I have no idea how programmers can do all that stuff.
#4
Re: Java game development
Posted 16 July 2012 - 06:55 AM
Well i am not really into game Developing and stuff but if you wanna learn the basics i think i know just the place for you.
http://www.youtube.c...9D&feature=plcp
here he takes you through the basics and at any point if you do run into a problem you can refer to his many many video's also i believe there would be many tutorials on DIC but i am not aware of any feel free to browse in the Gui section's of his playlist's they are very interesting.
http://www.youtube.c...9D&feature=plcp
here he takes you through the basics and at any point if you do run into a problem you can refer to his many many video's also i believe there would be many tutorials on DIC but i am not aware of any feel free to browse in the Gui section's of his playlist's they are very interesting.
#5
Re: Java game development
Posted 16 July 2012 - 06:57 AM
I watched about 150 videos of this guy
#6
Re: Java game development
Posted 16 July 2012 - 07:01 AM
that's a good start .If you havn't yet started on the game tutorials i would really recommend that also go through graphics tutorials where he talks about the importance of making rectangles ,squares and stuff u might like that.
http://www.youtube.c...5Y&feature=plcp
http://www.youtube.c...5Y&feature=plcp
#7
Re: Java game development
Posted 16 July 2012 - 07:02 AM
pbl has some good painting with canvas tutorials.
#8
Re: Java game development
Posted 16 July 2012 - 07:11 AM
KrypticCypher, on 16 July 2012 - 07:01 AM, said:
that's a good start .If you havn't yet started on the game tutorials i would really recommend that also go through graphics tutorials where he talks about the importance of making rectangles ,squares and stuff u might like that.
http://www.youtube.c...5Y&feature=plcp
http://www.youtube.c...5Y&feature=plcp
Honestly, I know how to draw shapes, but I have some problems with exercises in my book.
Something like that, I already have seen those videos thenewboston. I remember that he shows only how to draw a lot of things, but no complex tasks.
#9
Re: Java game development
Posted 16 July 2012 - 08:30 AM
I think the hints given are very helpful. Look at using drawLine() for the first spiral. Notice how every other line, the size of the line doubles. Big hint.
#10
Re: Java game development
Posted 16 July 2012 - 09:41 AM
The spiral exercise was actually quite fun to solve I think 
My solution looks like this
My solution looks like this
Page 1 of 1
|
|

New Topic/Question
Reply



MultiQuote






|