I am trying to compile one of the examples from "Introduction to 3D Game Programming with DirectX 11"
and when I compile I get this error: "fxc is not an internal command, external command, program or batch file"
But when I check the environment variable I have "C:\Program Files (x86)\DirectXSDK\" and 'fxc.exe' is in
"C:\Program Files (x86)\DirectXSDK\Utilities\bin\x64" shouldn't I be able to access fxc.exe from anywhere?
If not how do I tell Visual Studio 2010 to look in C:\Program Files (x86)\DirectXSDK\Utilities\bin\x64 for fxc.exe?
0 Replies - 3163 Views - Last Post: 16 July 2012 - 11:47 AM
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