Although most roguelikes are programmed by one person entirely, just imagine how large and complex a roguelike can get when it was programmed by a few extra people! So, let's make a roguelike!
My work e-mail is DreamDesigns882@gmail.com, I suggest adding me to your contacts (and for me adding you to my contacts if you really want to be in depth with the game...
Now then, these are the specs of said game:
-The game will be programmed entirely in C#! Not C++, nor Java or Python! I am most fond with C#, so if we all want to work together correctly, we need to all know C# as well!!! You can, however, help me by giving ideas for me and my future co-workers to implement into my game. Go ahead and reply to this topic, e-mail me, or give me a nice and classic PM if you want to give an idea. If you are going to join me, please give me your first and last name and e-mail address! I need your name so that I can add you into the credits of the game, and your e-mail for... well, you should already know what I'll need your e-mail for.
-The game is a survival roguelike about surviving from infected people and animals (or maybe even infected objects O_O). This is a very tactical way to make a game, as you can either be an adventurer and explore everywhere, or you can be a person who likes to keep him/herself locked up in a house for shelter and protection from the outside world. It's all up to you...
-The game will feature dynamic features like cutting down trees for wood, mining stone and ore, as well as scavenging buildings and streets for items, food, equipment, weapons, etc.
-It will be turn based.
-There will be no NPCs besides the infected.
and that's all for now...
Any questions, tips, or requests to join my crew (which consists of me, Tyler Kirk, and my only co-worker, Cam Herringshaw) will be greatly accepted
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1 Replies - 688 Views - Last Post: 28 July 2012 - 12:03 PM
Replies To: Let's make a Roguelike!
Re: Let's make a Roguelike!
Posted 28 July 2012 - 12:03 PM
You already have a bunch of help and job threads asking people to help you make huge projects that you don't commit to for more than five minutes. This is really just a duplicate thread. Topic closed.
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